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  1. #321
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,398
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Lanvaldear View Post
    This would intrinsically not change how downtime effects the player in the moment in anyway, it would just level the playing field between the individual classes. No one would benefit, no one would suffer.
    Well it would negatively affect PCT and WHM but that’s besides the point

    This basically makes downtime completely dead and messes up phase alignment because you can’t hold anything or move anything around because l your CD’s are frozen and not moving

    It basically means you physically can’t do anything on any class

    It would be much better to try to give other classes something interesting to do in downtime then make downtime dead time for every class
    (3)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  2. #322
    Player
    Lanvaldear's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    50
    Character
    Luzu Mel'marta
    World
    Balmung
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Well it would negatively affect PCT and WHM but that’s besides the point

    It would be much better to try to give other classes something interesting to do in downtime then make downtime dead time for every class
    I suggested in my FC for MCH to remove heat generation from basic combo and move it to just being in combat, similar to bards songs generating their stuff. That way at least downtime wouldn't be a complete loss.
    I'm honestly surprised that RDM is doing so well soon as they're not generating mana.
    (0)

  3. #323
    Player
    mallleable's Avatar
    Join Date
    May 2021
    Posts
    1,212
    Character
    Malia Tri'el
    World
    Behemoth
    Main Class
    Bard Lv 100
    Quote Originally Posted by Lanvaldear View Post
    I suggested in my FC for MCH to remove heat generation from basic combo and move it to just being in combat, similar to bards songs generating their stuff. That way at least downtime wouldn't be a complete loss.
    I'm honestly surprised that RDM is doing so well soon as they're not generating mana.
    Another possibility is making Rook/Queen a permanent summon, and Pile Bunker is now the skill that costs Battery with it proccing Crowned Collider the more Battery you spend. I think the reason why RDM does well despite having a gauge is because each of the finisher spells refund a little bit of gauge.

    Some other neat things RDM can do is prep Acceleration, and Dual Cast during downtime.
    (0)
    Last edited by mallleable; 12-22-2024 at 05:13 PM.

  4. #324
    Player
    Lanvaldear's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    50
    Character
    Luzu Mel'marta
    World
    Balmung
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by mallleable View Post
    Another possibility is making Rook/Queen a permanent summon, and Pile Bunker is now the skill that costs Battery with it proccing Crowned Collider the more Battery you spend. I think the reason why RDM does well despite having a gauge is because each of the finisher spells refund a little bit of gauge.

    Some other neat things RDM can do is prep Acceleration, and Dual Cast during downtime.
    I wasn't so much looking to buff MCH in general, just make it less useless during downtime. Overall its actually doing better than DNC and BRD for now aside from the ultimates.
    (1)

  5. #325
    Player
    Videra's Avatar
    Join Date
    Nov 2018
    Posts
    738
    Character
    Videra Svenay
    World
    Balmung
    Main Class
    Warrior Lv 83
    I literally only logged into this forum such that I may say this;

    Making it so having duplicate jobs prevents you from generating LB in ultimate in lieu of nerfing Picto might, genuinely, be the single biggest jolt of Pure Retardium that I've seen come out of this game's dev team.
    (1)

  6. #326
    Player
    Altera's Avatar
    Join Date
    Jul 2011
    Location
    Bergen
    Posts
    1,158
    Character
    Chandani Aranka
    World
    Odin
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Videra View Post
    I literally only logged into this forum such that I may say this;

    Making it so having duplicate jobs prevents you from generating LB in ultimate in lieu of nerfing Picto might, genuinely, be the single biggest jolt of Pure Retardium that I've seen come out of this game's dev team.
    But when they just 4 PCT in ultimate, they don't even need limit break. So PCT in ultimate even makes limit break pointless xD this job breaks so many aspects of this game it would be removed from the game and do a full rework like they did VPR XD

    I find it really really weird they were completely fine reworking Viper just 1 month into expansion, but Pictomancer is allowed to break aspects of the game for half a year now xD

    Nerf/remove PCT
    (0)

  7. #327
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,398
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Altera View Post
    But when they just 4 PCT in ultimate, they don't even need limit break. So PCT in ultimate even makes limit break pointless xD this job breaks so many aspects of this game it would be removed from the game and do a full rework like they did VPR XD

    I find it really really weird they were completely fine reworking Viper just 1 month into expansion, but Pictomancer is allowed to break aspects of the game for half a year now xD

    Nerf/remove PCT
    The VPR change was an internal decision they made before the class even released. It really isn’t a comparable example

    Plus literally nobody wanted those changes anyway
    (0)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  8. #328
    Player
    NightHour's Avatar
    Join Date
    Oct 2021
    Posts
    306
    Character
    Night Hour
    World
    Odin
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Altera View Post
    Cant wait to see Chaotic 24 man raid and how dominant PCT will be there as well xD
    Ninja and Scholar are dominant at the moment because Dokumori and Chain Stratagem applies alliance wide for some reason.

    That's why you see insane RDPS numbers where Ninja's are getting 5k+ RDPS from Dokumori.


    Looking at the logs for Chaotic - The top 268 players who've parsed for that fight are Ninja.

    The first non Ninja is a Viper at rank 269.
    (3)

  9. #329
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,398
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by NightHour View Post
    Ninja and Scholar are dominant at the moment because Dokumori and Chain Stratagem applies alliance wide for some reason.

    That's why you see insane RDPS numbers where Ninja's are getting 5k+ RDPS from Dokumori.


    Looking at the logs for Chaotic - The top 268 players who've parsed for that fight are Ninja.

    The first non Ninja is a Viper at rank 269.
    It’s because they are debuffs

    Apparently the system doesn’t like trying to make a party applied debuff only apply to the party that applied it, it would also be a mess with mitigation in an alliance raid

    SCH is the real menace here. SCH in CAR is approaching the most overpowered a job can intrinsic be if compared to all its role. SCH is a monster
    (0)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  10. #330
    Player
    Wayfinder3's Avatar
    Join Date
    Jul 2016
    Location
    The Crystarium
    Posts
    400
    Character
    Sora Belle
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Realfoxy View Post
    Reading this post is so strange to me, because even when BLM was actually overpowered (Anabeisos tier, thanks to the TOP buffs), I never saw any community sentiment complaining about how BLM meta dominance was forcing people onto a job they resented - unlike the situation we have with PCT.

    BLM\\'s lack of res and perceived difficulty (I say perceived, I don\\'t think the job in EW or in DT is too much more difficult if you\\'re a decent level Savage raider) has always kept it from being heavily played, even when it\\'s been strong. So I find the idea that if BLM was the best in damage, people would be screaming, crying, and quitting the game to be rather far-fetched.

    Don\\'t get me wrong. I\\'m not going to be screaming, crying, and quitting the game if PCT is ahead by like, 2% in Savage - it\\'d be an improvement on what we have right now, that\\'s for sure. I just don\\'t think in my ideal world you have zero utility jobs doing less damage in 100% ideal conditions that jobs with utility (actual utility, not raid buffs).
    The community complained a ton, it’s just due to red mage and summoner having raise. There was never a platform for the discussion to go anywhere because as soon as it started. The discussion ended swiftly with a “well black mage can’t raise”

    Now that pictomancer exist, another caster that can’t raise. It shows just how nitpicky black mage players truly are when it comes to wanting to be better. Starry muse is a raid buff but it’s not really different from blm building its raid buff damage into its kit. MNK isn’t better than VPR or SAM because of brotherhood for example. No it highlights that now blm players think they deserve to be better than pct because of Star Prism’s irrelevant heal, Smudge and tempura grasa. These 3 things are the crux of why black mage should be the best in the game, a irrelevant heal on a 2 min cd, a gap closer that’s slightly better than what blm has and a mediocre shield. Mind you, people don’t bring pictomancer because of any of these things and if blm was better, they wouldn’t bring it for these things either. The only thing that matters in this game with its current pool of defensive options being so massive, is damage.
    (1)

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