That's great, but this is also a business, it doesn't matter if it will "survive" without them, it matters that it makes more money with them, you are very naïve if you think anything else matters.





Oh, I don't think SE is going to do anything about any of this. I'm just saying the other guy was wrong that it would "kill the game".
If they need hacks to play the game, and don't want to play the game without hacks... I mean? Why cater to this demographic by allowing them to thrive at the expense of everyone else?
Last edited by cutestfox; 12-01-2024 at 01:49 AM.
Oh idk, maybe money? lmao
This is just not feasible. Players will always circumvent the system to not advertise something they are advertising if it would get them in trouble. That is why parse parties use the word "barse" instead. If the word "barse" would also flag them, they would just use something else. Its the same with the melon. How can square ban someone for joining a party that says "I have it". Its an impossible situation. Even you already pointed out that you can't punish someone for staying in a party when AM goes out. Its just a marking system. How are they to truly know if 3rd party did it?Also for the record, I added a caveat with my suggestion on banning. They absolutely should ban players that join parties that advertised AM. These players are willingly choosing to benefit from something they know is against TOS. As for those that join a party that suddenly marks appear, two things:
1) With punishment being pronounced, people will naturally start leaving the party.
2) People can report the person doing the markings, which will start happening.
If people choose to stay in a party after AM goes out, then yes they are liable should SE become wise to such a party using said mods. Granted I don't see how SE would even know it's happening if no one says anything. The difference is, it suddenly also significantly becomes harder to complete these duties immediately as the overall playerbase has no idea how to do some mechs without AM, like Titan Gaols for example and chances are recruiting for these duties with no one having AM (since you can't advertise it) suddenly increases alot.
Last edited by TomsYoungerBro; 12-03-2024 at 11:54 PM.



I think there's a definitive difference between going after moon and cosmetic mods and going after people doing blatant advertising in PF. Granted I say use the same rules for both say if someone is doing cosmetic mods in the WFR. It's the same concept. Granted SE has banned people before for cosmetic mods and HUD mods.While I agree about abiding by the ToS, this would kill the game. No, not because you remove AM, but because if they did that, they would need to do the same thing with the moon. And that population of players is massive. Your solution is also incredibly dangerous as someone could join a party that doesn't advertise "allegan melon", but then someone turns it on and uses it anyway. Boom, you're banned just because you joined an innocent party.
If the stance SE wants to maintain is some sort of grey landscape where they know people are modding but actively tell people essentially " we don't know if you're doing it but don't let us catch you", then yeah if idiots can't help themselves and get caught anyway, SE should be harsh with their retort and consequence. It's not hard to say if you can't do your due diligence with hiding your mods than you deserve to be banned.
Also for the record, I added a caveat with my suggestion on banning. They absolutely should ban players that join parties that advertised AM. These players are willingly choosing to benefit from something they know is against TOS. As for those that join a party that suddenly marks appear, two things:
1) With punishment being pronounced, people will naturally start leaving the party.
2) People can report the person doing the markings, which will start happening.
If people choose to stay in a party after AM goes out, then yes they are liable should SE become wise to such a party using said mods. Granted I don't see how SE would even know it's happening if no one says anything. The difference is, it suddenly also significantly becomes harder to complete these duties immediately as the overall playerbase has no idea how to do some mechs without AM, like Titan Gaols for example and chances are recruiting for these duties with no one having AM (since you can't advertise it) suddenly increases alot.
Eventually it would rebalance and people will do mechs the normal way but its all about shifting the culture on modding significantly. Again if the goal is to legitimize WFR or at least you want people to tackle content in more good faith, you have to get the community on board enough to looking down as a whole on modding this content. It can happen even in a game like this but sans something like Anti-cheat being installed on peoples computers, the only real solution SE has is harsh punishments on flagrant offenders. Maintaining the grey stance they have benefits all of us. Thus SE should be going after those openly abusing and we the players should actively support them in that endeavor. It protects the modding community just as much by calling out the idiots.
Last edited by Havenchild; 12-03-2024 at 12:35 PM.
So a few things...
This is not good.. Either it gets brushed under the rug, which is most likely the case, or they will eventually be forced to treat all add-ons and plugins the same, regardless of whether they are inherently cheating, or something that is rooted more in QoL. The reason I say this is because if they started to hard-enforce this on raiding, for instance, then I can guarantee there will be whataboutisms from all across that sphere, and I don't say this about raiders exclusively... It'd be the same if they started pointing their scopes at RP, for example.. Well what about people doing this and that. - and no, by hard-enforcing I am not talking about just reactively banning people.
I do think cheating is disgusting, but given this circumstance those players are perfectly capable of clearing content regardless of the fact. it's a necessity vs advantage thing, and every time you incorporate something competitive, e.g., a RWF, then you're always going to get an abundance of 'cheaters'. It doesn't matter if it's the 2% of content that people touch, as honestly ultimate's still have a wider scope for the community. It's one of the few events that actually brings the community together that isn't just done in an afternoon.
So, people will cheat regardless of whether it's the content designed for 2% of the player-base (as some lay claim), or whether it's casual dungeon content, or your alliance raids.
Last edited by Kaurhz; 11-30-2024 at 09:55 PM.
They won't ban addons/mods, they've made that clear.
How about releasing the ultimate the same day the patch comes out so plugin devs can't have it done in time for the race?
I'm new to FFXIV Online and in general to the world of MMORPGs. I played GW2 for a while, it's a pretty good game.
I was hyped when New World came out, I played it for 160+ hours in the first month, but it was a total disappointment.
I also played WoW last expansion, but I stopped after I finished the story.
I watched World Race on WoW and it seems too basic to me. What I appreciate about FFXIV Online is that, the raid that is added is not on PTR and the teams that participate in the World Race cannot play it like in WoW.
And besides that in WoW there are addons that show you when to use a skill and when the boss uses an ability.
Of all the MMORPGs, FFXIV Online seems to be the best on the market from every point of view! I'm glad that I finally found the perfect MMO for me. It's sad what happened to World Race now... I don't understand why even in an MMORPG cheats are used... I don't generally understand people who use cheats because that's it, it's good that it was discovered and they removed them from race!


Honestly, I think Yoshi P should go ahead with the consequence of stopping developing Ultimates and I say this as someone who enjoys them. Blooming cheaters ruining things for the rest of us.
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