Quote Originally Posted by Jeronlmo View Post
The problem is, none of you understand how to complain correctly. This game is almost exactly what people asked for, basically no cooldowns for dungeons, you want to do what you want, when you want, no questions asked. Thing is, that means bad drop rates, it just does, SE cannot and will not ever produce content fast enough to let you forever spam the same content and get 100% drops or even close to it.

Your compaint should be that events like they were in 11 were not here. The majority of all events 11 gave you something, reguardless of what it was, something would drop.

Basically, the final bosses and sometimes the bosses leading up the final fights, gave 100% of SOMETHING, but again, this is what the forum trolls have asked for. The content is easy, you can spam it, congratulations and enjoy your self-made hell and may you expect nothing better from 2.0 because your all doing it again.
Do you feel superior now? It sure feels grand to generalize does it not? I never played Final Fantasy XI so I would not know. Low re-entry timers may be synonym to low drop-rates but again, and I am repeating myself, that does not mean that they could not implement other venues to obtain the drops. Since you seem all too enamored with a diminished re-entry timer makes those alternative methods also time consuming, just not purely based on luck.