Quote Originally Posted by Juancho View Post
My only suggestion for you is get a group of friends that are willing to go together on all dungeons, and I can assure you that your bad luck will end.
I do such. Doing it with a group of friends or total strangers does not magically increase the drop rate. It's all fine you see drops every run. I do see drops too but they never land on me. And what is even more infuriating is seeing a new player get more weapons in 10 runs than you ever did in 100. I do not care if the drops rates are low. They could be 0.1% as far as I'm concerned. I just want a reliable way to work towards that goal. Having only the option of being lucky, especially when the damn weapons are missable come 2.0, is unacceptable. Is it a way to artificially increase play time? Most likely. But with 1.0 nearing its end, are such methods really needed now?

Nevertheless, you should "cater" to the unlucky crowd. How fair is it that a portion can get weapons due to pure chance while the rest don't, due to no fault of their own? Either put everyone on equal grounds or allow the unlucky players as you put it another way to work towards them. I don't consider kupo nuts and inferno totems as such because, again, their drop chance is abysmally low.