I don't see why it' so hard for them to implement a system similarly to Garuda. Make a totem or two drop 100% of the time, but increase the requirement. That way people aren't running Mog for the 406th time for their last weapon. And 350th time with only one weapon dropped.

There really isn't an excuse for not implementing this in 1.22a or whatever, especially when it would give more people incentive to do Garuda, rather than <Ifrit Breeds, We Can Kill It.> <Do you need it?> being the only thing in shout for months and months.

Quote Originally Posted by Madrox View Post
Because of the community. Derp.
Everybody here is to blame.

What do you think comes with nearly non-existant re-entry timers?
This is a piss poor excuse. Why should their be longer re-entry timers for fights that take 5-15 minutes when this game doesn't have nearly as much content as WoW, FFXI, etc?