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  1. #1
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,576
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Rhythm style button press from PSO2, holy I feel old now. (they got rid of it with New Genesis so it's only a holdover in the legacy version)

    The thing is, we already sorta have this - it's the global cooldown and riding OGCD cooldowns, it's simply optimal in most cases. In comparison, PSO2 Photon Arts also generally had no cooldown and were only gated by the resource "Photon Points", that's why it sorta worked. There is also the fact that PSO2 runs on UDP connection (meaning your latency to hit targets in PVE is fairly lenient) where-as FFXIV works on TCP connection to my knowledge, which requires a lot of back and forth for even just seeing your resources update.

    Maybe with 8.0 when a whole overhaul of the role could be considered.

    Movement might also currently be overrated a bit. It's absolutely interesting, but "for what".
    (1)

  2. #2
    Player
    BabyYoda's Avatar
    Join Date
    Aug 2024
    Posts
    472
    Character
    Rui Aii
    World
    Sagittarius
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Reinhardt_Azureheim View Post
    Rhythm style button press from PSO2, holy I feel old now. (they got rid of it with New Genesis so it's only a holdover in the legacy version)

    The thing is, we already sorta have this - it's the global cooldown and riding OGCD cooldowns, it's simply optimal in most cases. In comparison, PSO2 Photon Arts also generally had no cooldown and were only gated by the resource "Photon Points", that's why it sorta worked. There is also the fact that PSO2 runs on UDP connection (meaning your latency to hit targets in PVE is fairly lenient) where-as FFXIV works on TCP connection to my knowledge, which requires a lot of back and forth for even just seeing your resources update.

    Maybe with 8.0 when a whole overhaul of the role could be considered.

    Movement might also currently be overrated a bit. It's absolutely interesting, but "for what".
    That's why the game is dead, they get rid of things that people liked to attract new players,

    PSO isnt the only game that it did it, games like Windblown with crossbow weapon is done it soo well,

    Idk about the technical part and maybe it is impossible with the current networking, but as far as I know many games done this with lower budget than FFXIV and it was done perfectly.

    "For what" is a good question, for fun, gameplay is so static these days, refreshing new mechanic would be cool to see
    (0)