Quote Originally Posted by Carighan View Post
Very much agreed. Over the years FFXIV has sanded too many aspects of jobs off, resulting in quite tight balance, but also extremely bland job design. Look at Black Mages having all-instant-cast rotations now, being ~fully mobile. That's just wild.
Yeah pretty much, when you have job design that loses what made the jobs special and feel different from another job in the same category it becomes easy to see at least from a gameplay perspective that jobs will lose out, even if you somehow make a job more viable at the cost of losing things that made it feel different, isn't always actually worth it.

Point is as well and I cannot stress this enough purely looking "meta" wise the only reason why you'd want a Black mage (over Pictomancer) is because your running a double caster comp that wants to maximise damage, but you can't also just buff black mage to be above Pictomancer or the issue will just reverse itself, which introducing Summoner/red mage to be up with BLM/Picto is going to cause a lot of people complaining that now that rdm/smn don't even have a niche or inversely if rdm/smn push blm/picto below it people will complain that blm/picto aren't doing enough, it's a constant cycle of number tuning complaints, which you can get close to "fixing" but at the end of the day a job will always be meta.

I'm not advocating for heavensward or even stormblood design here, because that's had it's issues in the past but surely we've had enough to see that the shadowbringers design doesn't properly work in a lot of ways, static and high end groups are always going to want you playing what's meta and what does top damage, while PF usually isn't against you running anything.

Not fully against the idea of removing rez, if people feel like its needed because more damage will be nice on rdm in particular for me but I also worry if a lot of the changes in 8.0 is just removing stuff that made jobs more unique which we've seen patch after patch, expansion after expansion, I think we need to have a look at seeing if jobs can bring more to the table and gain stuff that is more unique in 8.0.