Ah, apologies for the confusion! When I said "that person", I was referring to OMGJesuis66. I simply used your point to reiterate the issue. Will edit my post to make it more understandeable. Sorry again!
RIP Viper 28/06/2024 - 30/07/2024. It was a fun month.
I don't know why people knock old content purely because it's not current.
It could be something you enjoy, but you don't want to engage with it because.. why? The fact that it came out in a previous expansion?
Granted I haven't read every reply, but so far that seems to be the main focus - that the content is old and thus not worth the time which is what I addressed in my initial post. It's why I find it difficult to recommend things to people.
I don't even speak of an achievement hunting standpoint - for Eureka and Bozja in particular there are still quite a lot of people that do it. So engaging with that community might be fun and worth a shot and if you don't end up liking it then at least you tried it and know it's not for you.
The original post was about spending more time in the game, and so suggestions were given - that's all that people can do if someone genuinely is looking for more things to do in the game.
You can still criticize how the patches are handled as well, I think it would be nice if the content released quicker so that people had more to do. I'm not sure why it has to be taken to the extremes and that middle ground can't be found.
We aren’t knocking old content but there are two “qualifiers” on that statementI don't know why people knock old content purely because it's not current.
It could be something you enjoy, but you don't want to engage with it because.. why? The fact that it came out in a previous expansion?
Granted I haven't read every reply, but so far that seems to be the main focus - that the content is old and thus not worth the time which is what I addressed in my initial post. It's why I find it difficult to recommend things to people.
I don't even speak of an achievement hunting standpoint - for Eureka and Bozja in particular there are still quite a lot of people that do it. So engaging with that community might be fun and worth a shot and if you don't end up liking it then at least you tried it and know it's not for you.
The original post was about spending more time in the game, and so suggestions were given - that's all that people can do if someone genuinely is looking for more things to do in the game.
You can still criticize how the patches are handled as well, I think it would be nice if the content released quicker so that people had more to do. I'm not sure why it has to be taken to the extremes and that middle ground can't be found.
1) A lot of us have already done that content when it was current. Not everyone is a fresh faced EW baby who has 10 years of backlog to do and is only avoiding eureka because their friends said it was bad
2) an expansion that raises the level cap should have adequate content at the level cap for those that wish to engage with it at all levels; especially in a game that syncs your skills down. PCT is one of the best job syncs in the game and I still actively find the job way less fun before you get rainbow drip and the upgrade to starry muse that lets you generate flowers. I want to play more casual content as a PCT at level 100. Bozja while I adore it leaves you with its slightly wonky level 80 kit. AND PCT SYNCS WELL by most standards
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess
There's not enough current content that makes use of our full lvl 100 kits. Old content loses it's lustre when the job gameplay gets worse and worse with every adjustment the devs make. Granted sub lvl 50 blm has always been brainless [as an example] but old content straight up feels worse to play now because it's just a reminder of how much better the jobs used to be.
If I speak at one constant volume
At one constant pitch
At one constant rhythm right into your ear
You still won't hear
#FFXIVHealerStrike
Unless you engage in high-end content (Savage, or Ultimate) or actively farm achievements for the sake of achievement hunting / dopamine (which even then...?), the game really doesn't offer much in the way of longstanding goals when it backloads a lot of the longstanding content. Casual players for instance are waiting a good 1/1.5 year post-expansion before getting any actual content which has long-standing goals.
Now I am not going to say this game doesn't have any content as it does, but what I am going to say, it is absolutely disgusting that a segment of the player base (and no small number by any measure) has to wait for well over a year before getting any long-term goals, e.g., relics, and I say this knowing the fact it is not just that subset of the community that is impacted by it.
People should not be required to engage in certain content, but the developers should realistically be developing content equally across all spaces of the community. Currently, they are not doing this, and it is not healthy because they are constantly yoyoing between which segments of the player base they wanted to appease, with very little in regarding to having actual stability.
It reminds me a lot of the most disastrous WoW expansions, where there was maybe an hour of content per week(less in some) if you weren't doing mythic raiding and high rank mythic+(basically extreme or savage dungeons, albeit with actual rewards).Unless you engage in high-end content (Savage, or Ultimate) or actively farm achievements for the sake of achievement hunting / dopamine (which even then...?), the game really doesn't offer much in the way of longstanding goals when it backloads a lot of the longstanding content. Casual players for instance are waiting a good 1/1.5 year post-expansion before getting any actual content which has long-standing goals.
Now I am not going to say this game doesn't have any content as it does, but what I am going to say, it is absolutely disgusting that a segment of the player base (and no small number by any measure) has to wait for well over a year before getting any long-term goals, e.g., relics, and I say this knowing the fact it is not just that subset of the community that is impacted by it.
People should not be required to engage in certain content, but the developers should realistically be developing content equally across all spaces of the community. Currently, they are not doing this, and it is not healthy because they are constantly yoyoing between which segments of the player base they wanted to appease, with very little in regarding to having actual stability.
Spend a few hundred hours on the official forums asking why the game doesn't have enough content instead of finding new games to play.
Or maybe people are already playing other games, but would still like a reason for this game to have more appropriate content that still gives people a reason to play outside of forcing themselves to do content, or without feeling like the only thing they have is an hour of dailies.
I don't understand how some people bring Ultimate content as something that lasts for a patch, when they see complaints about the lack of content in the game. Only ~5% of the player base is doing these fights. So the other people paying for their subs don't deserve content? Is it wise to make "50% of the content" to less than 10% of your player base?
All the casual/midcore community needs is in the game already, from other expansions. Release the relic(with long steps, not the EW ones) + field operations in the X.15 patch, no later than that. Unfortunately, with the current direction FFXIV is taking, developers will probably do the opposite: delay content even more, while making it more predictable and less grindy.
Aye because the addition of Savage into the mix makes the content last months LMAOIncorrect. I am arguing you cannot say the game doesn't get content, especially long lasting / evergreen content as that is objectively incorrect.
People should instead state, "When FFXIV releases long lasting content that could occupy me for a few months, I am actively choosing not to do it because I don't like that type of content." That would be actually true.
If people want to dismiss arguably 50% of the game released every major patch cycle while also claiming there isn't enough content, your argument really doesn't have weight.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.