Quote Originally Posted by ovIm View Post
On the chance that I sound like a broken record: not everyone is a raider, not everyone enjoys "this is a room with a boss" raids. Most combat content in this game is "this is a room with a boss" raids at this point. All meaningful, repeatable PVE combat content in Patch 7.1 (with the exception of the 24 man raid) is "this is a room with a boss" raids (Sphene Ex, FRU, Chaotic). And the 24 man is something that is only meaningful for a single run per week (possibly 2 if you are unlucky with drops).

FF14 used to have a wider variety of content to play that was not "this is a room with a boss" raids. People wanting that kind of content should not be met with "just play content you don't like", but with an appeal to Square Enix, asking "where is that content you promised?". Relic Grind should not release a year after expansion release, it should drop earlier either with a Field Operations instance or a Deep Dungeon.
Having a variety of different kinds of things to do in an MMORPG is a net positive for every player of this community, regardless of their own interest.
Quote Originally Posted by Mortex View Post
Yeah I know it’s a shocker that people don’t wanna learn a fight for over 3 months with completely random people in pf and rather wanna do content they can do farm as solo while they relax. Imagine actually having fun stuff to farm in this game and not farm the same dungeons over and over again for a gatekeeping cap that should be increased 8 weeks ago and the same with savage lookouts.

Like by all means I’m not a “casual” but I can understand the need for some fun and rewarding content that has longevity
So basically, ya'll prove my original point of the game DOES IN FACT get content, people just choose not to engage with it and then complain it doesn't have anything to do. You can not in good faith make the argument that the game doesn't have any content to do, while actively ignoring the content that is released.

Thanks.