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  1. #31
    Player
    lucatracy's Avatar
    Join Date
    May 2022
    Location
    Uldah
    Posts
    68
    Character
    Dantes Leonhart
    World
    Goblin
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Dorito_Burrito View Post
    So my appreciation of the quickness of FFXIV's daily quests makes me lazy? I didn't know saving time was a bad thing, but here we are.
    Daily quests can have substance while still being quick, an extra two minutes of quests so they aren't just "talk to npc" is not going to immensely hurt you or your schedules but is IS hurting the quality of the game and its worldbuilding. But go ahead and "appreciate" quickness and pretend you don't mean SE's laziness.
    (15)

  2. #32
    Player
    Asari5's Avatar
    Join Date
    Aug 2020
    Posts
    1,231
    Character
    Na'mira Yarhu
    World
    Zodiark
    Main Class
    Dragoon Lv 100
    what are you guys even doing after 5min evening filling tribe quests?
    (2)

  3. #33
    Player
    Schan's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    585
    Character
    Schan Starfall
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Miguel85NYC View Post
    Come on.... you can do better this crap, I did 2 dailies that took less then a minute to do, Talk to a npc and pick up a bag off the floor...
    WTF? How is this engaging? I cant believe it took them this long for this patch and thats all we get.. im so close on unsubbing from the game
    If i remember correctly when the dailies were more involved... people complained.
    (0)

  4. #34
    Player
    ACE135's Avatar
    Join Date
    Sep 2013
    Posts
    1,079
    Character
    Minah Denma
    World
    Ragnarok
    Main Class
    Archer Lv 100
    Quote Originally Posted by ArchlordPie View Post
    I typically have 10-15 minutes between being ready for work in the morning and actually needing to leave for work. I cannot do a roulette in this time because most of them take longer than that nowadays, and if I'm leveling a DPS, I will still be in queue when I need to leave for work. I use this time to do society quests to get a quick boost of XP on DPS jobs and crafters, and I save roulettes for after work when I have more spare time.
    You could get up 15 to 30 minutes earlier to do a roulette if you want. ^^

    Quote Originally Posted by lucatracy View Post
    Daily quests can have substance while still being quick, an extra two minutes of quests so they aren't just "talk to npc" is not going to immensely hurt you or your schedules but is IS hurting the quality of the game and its worldbuilding. But go ahead and "appreciate" quickness and pretend you don't mean SE's laziness.
    When I'm reading in the forums I also see people for whom content can't be over fast enough. They don't want to be bothered with content just one second longer than necessary. And if a dungeon run takes longer than 12 to 15 minutes it's already annoying to them.
    (3)

  5. #35
    Player
    RaideDuku's Avatar
    Join Date
    Oct 2013
    Posts
    447
    Character
    Raide Duku
    World
    Adamantoise
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Schan View Post
    If i remember correctly when the dailies were more involved... people complained.
    Yep, they sure did. Like a lot of things that people currently complain about in the game, this was self-inflicted.
    (6)

  6. #36
    Player
    Miguel85NYC's Avatar
    Join Date
    Nov 2012
    Posts
    157
    Character
    Lord Raziel
    World
    Balmung
    Main Class
    Gladiator Lv 71
    Quote Originally Posted by Schan View Post
    If i remember correctly when the dailies were more involved... people complained.
    I think Realm reborn had the best dailies because it was more involved
    (10)

  7. #37
    Player
    Ephremjlm's Avatar
    Join Date
    Oct 2022
    Location
    Limsa Lominsa
    Posts
    191
    Character
    Ephremjlm Molina
    World
    Goblin
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Dorito_Burrito View Post
    Hey it's not my fault world quests were always dull. At least SE just cuts to the chase.
    I'm not here to crap on you. I don't think its yours or anyone else who feels this ways fault except the handful that get fully get it and happen to really like repeatedly doing nothing of substance.

    They have conditioned their audience to be okay with this. For instance, saying "world quests were always dull" isn't a good argument to make them worse is it? Shouldn't they have been good from the start? Shouldn't they be actively trying to make them better?

    Here's an idea. Give us less dailies, make content slightly longer, yet more engaging, and make the rewards equate to the difference. Bad game design is NOT an inherent fact of MMO's. Its something people have been sold long enough to where they think that's the case because they don't know any better. Some might not even know that there are better examples out there.

    We talk about quest design, and this business unit's use of the same thing in FF16, but compare that to the same "old guard's" game FF7R2, and its a night and day difference. This is the same old guard that Yoshi P. always says needs to retire. And i'll go further, if anyone here has played FFXI, their own IP, they know that there are actually some REALLY well designed quests in that game that they could pull ideas from. Ideas from different teams entirely. Things that AREN'T complicated or that take forever, but make things feel more engaging.

    But idk, who am I convincing? If people like clicking NPC's and think its engaging then maybe I should take up game design.
    (3)

  8. #38
    Player
    Brightamethyst's Avatar
    Join Date
    Jul 2014
    Posts
    1,792
    Character
    Jenna Starsong
    World
    Goblin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by ZephyrMenodora View Post
    This game has enough dailies/weeklies to churn through already.
    Okay, I'll bite. What dailies/weeklies are you talking about? Outside of raid lockout and tome caps (which many people don't even care about), I can't think of a single daily/weekly to "churn through" besides maybe 5 minutes worth of beast tribes societies and custom deliveries.
    (12)

  9. #39
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,481
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Schan View Post
    If i remember correctly when the dailies were more involved... people complained.
    People complained about the structure of HW’s areas being annoying enough that it made content in them unfun not that more involved dailies were bad

    People used to hate the vanu not because the actual tribe quests were bad but because the sea of clouds is pointlessly large and both its aetherytes are in the bottom left corner of the map

    Quests like the vathh where they slowly scaled beyond their home base based on tribal level and they offered you a good mix of everything people were totally fine with
    (9)

  10. #40
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    The quest chain in Lydha Lran was pretty engaging with some okay combat. Dunno if people whined about it taking too long. If they did, welcome to "Do you have business with me?"
    (2)

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