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  1. #1
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    5,200
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by iVolke View Post
    Lazy people tend to appreciate lazy design
    I'm lazy af and I actually appreciate being engaged by anything but lazy.
    (1)

  2. #2
    Player
    Nebelheim's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    772
    Character
    Lilisette Lufaise
    World
    Leviathan
    Main Class
    Red Mage Lv 100
    I feel the devs cater way to much to people who don't play for more then an hour a day or the hardcore raiders and don't provide enough content for midcore people. There is no reason the dailies have to be so short and only take less then 5 minutes because people have short attention spans and want to go back to afking in limsa to show there glams because apparently we can't have dailies that take more then 5 minutes a day other then roulettes and extremes/savage content. They don't need to go to the extreme of wows rep grinds but at least make daily allied society quest take more then 2-5 minutes and give something to do.
    (18)
    Last edited by Nebelheim; 11-22-2024 at 04:14 AM.
    That is when the true Vana'diel of legend will be reborn.

  3. #3
    Player
    IOwn92FCHouses's Avatar
    Join Date
    Nov 2024
    Posts
    111
    Character
    Slot One-six
    World
    Siren
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Nebelheim View Post
    I feel the devs cater way to much to people who don't play for more then an hour a day or the hardcore raiders and don't provide enough content for midcore people. There is no reason the dailies have to be so short and only take less then 5 minutes because people have short attention spans and want to go back to afking in limsa to show there glams because apparently we can't have dailies that take more then 5 minutes a day other then roulettes and extremes/savage content. They don't need to go to the extreme of wows rep grinds but at least make daily allied society quest take more then 2-5 minutes and give something to do.
    Lol at you thinking Square caters to hardcore raiders. After the easiest raid tier ever released and the gutted jobs we get to use. Lmao even.
    (2)

  4. #4
    Player
    Nebelheim's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    772
    Character
    Lilisette Lufaise
    World
    Leviathan
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by IOwn92FCHouses View Post
    Lol at you thinking Square caters to hardcore raiders. After the easiest raid tier ever released and the gutted jobs we get to use. Lmao even.
    A lot of this patches content is focused on extreme/savage difficult stuff when the casuals get dailies that take 5 minutes or less a day. This expansions savage tier might be seen as the easiest we had and have gutted jobs but that still doesn't deny the fact this patch was more raid focused with casual stuff with nothing for midcore. There is no excuse to wait 1+ year for relics and other grindy content when raiders and casuals get all the stuff they want in the first 2-3 patches of expansions.
    (6)
    That is when the true Vana'diel of legend will be reborn.

  5. #5
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,408
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Nebelheim View Post
    A lot of this patches content is focused on extreme/savage difficult stuff when the casuals get dailies that take 5 minutes or less a day. This expansions savage tier might be seen as the easiest we had and have gutted jobs but that still doesn't deny the fact this patch was more raid focused with casual stuff with nothing for midcore.
    Casuals also got a new dungeon and a new alliance raid, though I guess some here view the alliance raid as "hardcore" in other threads.
    (2)

  6. #6
    Player
    Nebelheim's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    772
    Character
    Lilisette Lufaise
    World
    Leviathan
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by ZephyrMenodora View Post
    Casuals also got a new dungeon and a new alliance raid, though I guess some here view the alliance raid as "hardcore" in other threads.
    I don't consider alliance raid hardcore but its a once and done piece of content most people complete once unless they want to grind glams and other things.
    (4)
    That is when the true Vana'diel of legend will be reborn.

  7. #7
    Player
    IOwn92FCHouses's Avatar
    Join Date
    Nov 2024
    Posts
    111
    Character
    Slot One-six
    World
    Siren
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Nebelheim View Post
    A lot of this patches content is focused on extreme/savage difficult stuff when the casuals get dailies that take 5 minutes or less a day. This expansions savage tier might be seen as the easiest we had and have gutted jobs but that still doesn't deny the fact this patch was more raid focused with casual stuff with nothing for midcore. There is no excuse to wait 1+ year for relics and other grindy content when raiders and casuals get all the stuff they want in the first 2-3 patches of expansions.
    You're a cute one. Hardcore raiders got NOTHING considering how piss easy the savage tier was. No challenge. Just a few days of prog, then reclears. Honey, we got nothing since the launch of the expansions MONTHS ago. 3 days of savage content is nothing. The first real thing were getting is FRU in a few days.

    Casual and mid players got the story, dungeons, 3 extremes, a 24 man, and a whole host of casual baby content to tinker with. Savage hasn't been hardcore for years and it's insanely cute that you think it's meant for hardcore players.
    (3)

  8. #8
    Player
    RyoXander's Avatar
    Join Date
    Oct 2018
    Posts
    116
    Character
    Wiccan Oz
    World
    Goblin
    Main Class
    Astrologian Lv 100
    I may be in the minority, but I don't want to spend any more time than I'm already spending on basic Society quests. It would get very boring very quickly. If I'm going to be spamming the same pool of quests every single day, I want them to be quick and easy so I can move on.
    (6)

  9. #9
    Player
    ArchlordPie's Avatar
    Join Date
    Apr 2017
    Location
    Limsa Lominsa
    Posts
    104
    Character
    Archie Dailemont
    World
    Goblin
    Main Class
    Summoner Lv 100
    It's possible for two things to be true simultaneously.

    1) Society quests are fine as is.
    2) The game needs more in-depth questing content that makes use of the open world.

    I typically have 10-15 minutes between being ready for work in the morning and actually needing to leave for work. I cannot do a roulette in this time because most of them take longer than that nowadays, and if I'm leveling a DPS, I will still be in queue when I need to leave for work. I use this time to do society quests to get a quick boost of XP on DPS jobs and crafters, and I save roulettes for after work when I have more spare time.

    People saying these quests are "too simple" or whatever have a very valid point, and I hope SE takes their feedback into consideration when designing future open-world content.
    (2)

  10. #10
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,315
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by ArchlordPie View Post
    It's possible for two things to be true simultaneously.

    1) Society quests are fine as is.
    2) The game needs more in-depth questing content that makes use of the open world.

    I typically have 10-15 minutes between being ready for work in the morning and actually needing to leave for work. I cannot do a roulette in this time because most of them take longer than that nowadays, and if I'm leveling a DPS, I will still be in queue when I need to leave for work. I use this time to do society quests to get a quick boost of XP on DPS jobs and crafters, and I save roulettes for after work when I have more spare time.

    People saying these quests are "too simple" or whatever have a very valid point, and I hope SE takes their feedback into consideration when designing future open-world content.
    The first idea that comes to mind is an option between what we have now and more involved quests(or a single quest, possibly costing more allowances either way) that focus almost exclusively on combat/crafting/gathering. They should obviously give more rewards, but I'm not sure if rep should be one of them or if XP/tokens/tomestones would be enough.
    (0)

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