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  1. #151
    Player
    ZavosEsperian's Avatar
    Join Date
    Apr 2022
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    Limsa Lominsa
    Posts
    128
    Character
    Alhaitha Aquila
    World
    Siren
    Main Class
    Scholar Lv 80
    Seems the Mobile version has released its job trailer. To me it appears they reworked the ARR era jobs to act more like their EW/DT counterparts, with some jobs having some abilities unique to mobile: https://youtu.be/5rMOSHAiFRE

    It reinforces the idea that retail may be indeed designed in such a way as to be able to be ported over to mobile much more easily, especially if you consider the healer and SMN kits.
    (1)
    Last edited by ZavosEsperian; 12-10-2024 at 01:09 AM.

  2. #152
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,330
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Loggos View Post
    If the mobile game turns into positive competition in the sense that it'll lead to SE stepping up the development of their main game then I think this could actually be a good thing.
    I agree. If anything, such as viera/hrothgar hats and housing are better in the mobile version (my gut feeling is there is a 100% chance they will be better), there will surely be a pressure to frantically catch up. And I just think it is certain development teams or structures that have this mindset that it's "difficult" to do.

    The reason modders manage it is because it's not. It's a bit like Luke trying to lift the X-wing in Star Wars.
    a successful mobile version could (very) slowly but steadily supersede the current main game and become the new "future-proof" main game. Maybe I'm being too pessimistic here but considering the amount of money mobile gaming makes...
    I don't believe so. At least not while Yoshi-P or any of the original team are involved. Profit aside, they have an attachment to the game after over a decade developing it.

    Yoshi-P clearly believes more in a game being a game than it endlessly chasing profit. He's said that many times but it's obvious just from the way the game sells (and the whole "take a break" thing). It doesn't do it the way most other MMORPGs do it now, and the mindset of just trying to make a good game instead of chasing profits is the one thing people recognize as the game doing right, even if they see numerous problems with the game still.

    Square Enix supposedly believes this too from what I recall, despite all their failed cashgrabs, but it's rather more true with Yoshi-P since he didn't want to put the mog station UI anywhere but the Inn room and it was purely so people could try mog station gear on to see if they really will like it on their character.
    (1)

  3. #153
    Player
    Loggos's Avatar
    Join Date
    Nov 2011
    Posts
    991
    Character
    Kaeya Alberich
    World
    Twintania
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Connor View Post
    Isn’t the mobile game owned and developed by a third party company?

    I’m as skeptical of this mobile game cash grab as anyone but even I don’t think they’d delete the main game and expect a FTP mobile game they didn’t even make to somehow exceed the profits they were gaining lol. I mean, you can’t charge FTP players £49.99 per expansion lol

    I don't think they'd outright delete the game and I wouldn't expect FF14 mobile, if successful, to supersede classic FF14 in the forseeable future. But I can imagine a slow and steady transition if the mobile game survives and generates good profit, which could make the switch feel a lot more organic and natural because of its gradual nature (or you could say "boiling frog", if you want to be cynical, lol). So at some point, perhaps in 10ish years, this transition might be complete and FF14 mobile would take the place of the main game (esp. if we expect mobile gaming (tech) to become proportionally more advanced across this 10 year timespan, as well).

    Quote Originally Posted by Jeeqbit View Post
    I don't believe so. At least not while Yoshi-P or any of the original team are involved. Profit aside, they have an attachment to the game after over a decade developing it.

    Yoshi-P clearly believes more in a game being a game than it endlessly chasing profit.

    [...]

    Square Enix supposedly believes this too from what I recall, despite all their failed cashgrabs, but it's rather more true with Yoshi-P since he didn't want to put the mog station UI anywhere but the Inn room and it was purely so people could try mog station gear on to see if they really will like it on their character.
    I really hope so. That's what I'm trying to keep counting on since Yoshi-P, despite his board role, seems to be someone who also cherishes gaming on a personal level. But if it's true that he'll retire in about 10 years (more or less with the conclusion of FF14's next arc?) then I have less faith in SE regarding FF14's future after YP's retirement.
    (1)
    Last edited by Loggos; 12-10-2024 at 01:48 AM.

  4. #154
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    2,974
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by ZavosEsperian View Post
    It reinforces the idea that retail may be indeed designed in such a way as to be able to be ported over to mobile much more easily, especially if you consider the healer and SMN kits.
    Didn't Yoshida say something along those lines in the announcement trailer?
    (4)

  5. #155
    Player
    Hanayumi's Avatar
    Join Date
    Nov 2013
    Posts
    1,217
    Character
    Kara Dusksinger
    World
    Mateus
    Main Class
    Scholar Lv 100
    After looking through the information given so far, current monetization guess is something along Warframe... which i guess could work... something like leveling classes increases master rank...
    (0)

  6. #156
    Player
    ZavosEsperian's Avatar
    Join Date
    Apr 2022
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    Limsa Lominsa
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    128
    Character
    Alhaitha Aquila
    World
    Siren
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Daralii View Post
    Didn't Yoshida say something along those lines in the announcement trailer?
    He did say that. I know there were quite a few people here who disagreed with or were hesitant of the interpretation I took (which would be that retail is being directly affected as to make for porting to mobile easier) but with what is shown in that video, it makes it a lot harder to dispute what he meant when he said that.
    (2)

  7. #157
    Player
    ZavosEsperian's Avatar
    Join Date
    Apr 2022
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    Limsa Lominsa
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    128
    Character
    Alhaitha Aquila
    World
    Siren
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Hanayumi View Post
    After looking through the information given so far, current monetization guess is something along Warframe... which i guess could work... something like leveling classes increases master rank...
    I could see that. If you want my guess, I would say it would likely follow in step with its retail counterpart with a robust cash shop for outfits, emotes, mounts, etc since the items I just listed do make up a good chunk the FFXIV cash shop. Character services, such as Fantasias, will also be a likely item you will see in the shop.
    (0)

  8. #158
    Player
    Connor's Avatar
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    Feb 2013
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    Limsa Lominsa
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    2,136
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by ZavosEsperian View Post
    He did say that. I know there were quite a few people here who disagreed with or were hesitant of the interpretation I took (which would be that retail is being directly affected as to make for porting to mobile easier) but with what is shown in that video, it makes it a lot harder to dispute what he meant when he said that.
    I don’t understand this though because if that’s the case they’ve already failed miserably? The combat trailer shows they’re using animations, abilities and effects that don’t exist in the main game. I imagine rotations will be more simplified too, plus there’s the great big spammable auto attack button. So they’ve done all of these job changes to port the game to mobile, then made the mobile game different anyway?

    It’s so unbelievably stupid that I wouldn’t be surprised if it was true lol
    (2)

  9. 12-10-2024 06:45 AM

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