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  1. #1
    Player
    VeyaAkemi's Avatar
    Join Date
    Nov 2022
    Posts
    798
    Character
    Veya Akemi
    World
    Marilith
    Main Class
    Viper Lv 100
    Quote Originally Posted by dspguy View Post
    I know, we all want things easier, but it takes away its value.
    There is no "difficulty" or "value" in timelocks, they aren't even time consuming, playing 20 minutes per day for 5 days of the week in Expert Roulette is all it takes like you said yourself, what this thread is asking is to not punish someone for coming in later into a tier and effectively miss out on thousands on Tomes they can never get back while they are relevant.

    Look at it this way, is there any meaningful difficulty difference in clearing a Savage tier 8 times in a row, or 8 times spaced across 8 weeks? you did the same actions, there was just some arbitrary time gate.
    (9)

  2. #2
    Player
    BigCheez's Avatar
    Join Date
    Oct 2021
    Location
    Ul'Dah
    Posts
    732
    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by VeyaAkemi View Post
    There is no "difficulty" or "value" in timelocks, they aren't even time consuming, playing 20 minutes per day for 5 days of the week in Expert Roulette is all it takes like you said yourself, what this thread is asking is to not punish someone for coming in later into a tier and effectively miss out on thousands on Tomes they can never get back while they are relevant.

    Look at it this way, is there any meaningful difficulty difference in clearing a Savage tier 8 times in a row, or 8 times spaced across 8 weeks? you did the same actions, there was just some arbitrary time gate.
    Without timegating there would be horrendous expectations placed on players. Want to do M2S? I hope you farmed M1 until you got all your gear from it first, repeat until end of tier. This would suck all the fun out of week 1 raiding.
    (0)

  3. #3
    Player
    VeyaAkemi's Avatar
    Join Date
    Nov 2022
    Posts
    798
    Character
    Veya Akemi
    World
    Marilith
    Main Class
    Viper Lv 100
    Quote Originally Posted by BigCheez View Post
    Without timegating there would be horrendous expectations placed on players. Want to do M2S? I hope you farmed M1 until you got all your gear from it first, repeat until end of tier. This would suck all the fun out of week 1 raiding.
    This is not what this thread is asking though. They are asking to make the cap cumulative, so that it is 450 week 1, 900 week 2, 1350 week 3, 1800 week 4, ad infinitum, as a way to not punish someone for being unable to play a week or two, not to remove the cap entirely, I was simply addressing the point that dpsguy was trying to imply the timegates create difficulty in any way.

    This wouldn't in any way create higher expectations of players, but it would remove the element of tome caps feeling like "be there or be square" at times.
    (6)

  4. #4
    Player
    BigCheez's Avatar
    Join Date
    Oct 2021
    Location
    Ul'Dah
    Posts
    732
    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by VeyaAkemi View Post
    This is not what this thread is asking though. They are asking to make the cap cumulative, so that it is 450 week 1, 900 week 2, 1350 week 3, 1800 week 4, ad infinitum, as a way to not punish someone for being unable to play a week or two, not to remove the cap entirely, I was simply addressing the point that dpsguy was trying to imply the timegates create difficulty in any way.

    This wouldn't in any way create higher expectations of players, but it would remove the element of tome caps feeling like "be there or be square" at times.
    Oh, that sounds great. Can't wait to run expert roulette 25 times before I can start raiding on week 2.
    (0)

  5. #5
    Player
    Purrnauskis's Avatar
    Join Date
    May 2024
    Posts
    105
    Character
    Dodonko Herkkureisi
    World
    Spriggan
    Main Class
    Scholar Lv 100
    They should. Just like WoW crest cap goes up each week iirc.
    (0)

  6. #6
    Player
    BigCheez's Avatar
    Join Date
    Oct 2021
    Location
    Ul'Dah
    Posts
    732
    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    No, just make criterion drop gear that's identical to augmented tome and release that half way through savage patches. Also disable savage lockout immediately when the next patch releases.
    (1)

  7. #7
    Player
    Khobahi's Avatar
    Join Date
    Jun 2015
    Posts
    2
    Character
    Setzer Reign
    World
    Gilgamesh
    Main Class
    Lancer Lv 48
    I agree it should increment in any given season/tier.

    In general I do think we need a higher cap as if you play something for a couple weeks and buy something or other and in the end need to change jobs for whatever reason ( Don't enjoy the job you've been playing anymore, find something more fun, filling a different role in a friend/static group.)

    I can say from experience i just came back about a month ago starting playing again to raid with friends and just went back to what I was playing before hand. After playing a few weeks again just realized I did not enjoy it anymore and wanted to try something else out and have switched. Those 4 weeks of tomes that i got and bought gear with for the first job are now just wasted.

    Either a higher cap to make a transition to a new class not as bad.
    or even say a vendor you could recycle your tome gear into that gets your tomes back to retry.
    (0)

  8. #8
    Player
    Akava's Avatar
    Join Date
    Aug 2013
    Posts
    104
    Character
    Akava Buvelle
    World
    Cactuar
    Main Class
    Samurai Lv 100
    This is a great system in WoW and it even applies to characters that are created mid tier. Some times you just want to play another game (which Yoshi fully supports and has stated so several times). It's a great QoL change that has no negative effects on people who cap immediately and only helps other players catch up.
    (3)

  9. #9
    Player
    Iyrnthota's Avatar
    Join Date
    Apr 2022
    Location
    Limsa
    Posts
    363
    Character
    Iyrnthota Sparrow
    World
    Spriggan
    Main Class
    Warrior Lv 100
    I agree that something needs to change. I've long thought that for a game that ostensibly wants you have the flexibility to play multiple jobs on the same character, they make actually gearing said jobs more tedious than I think is necessary.
    (1)

  10. #10
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,649
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Iyrnthota View Post
    I agree that something needs to change. I've long thought that for a game that ostensibly wants you have the flexibility to play multiple jobs on the same character, they make actually gearing said jobs more tedious than I think is necessary.
    FFXIV is great and advertising all these considerations such as job flexibility or not needing to be subbed to keep your house (way back when). It's not so great on following through with them, or rather is quick to backtrack.
    (3)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


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