Page 2 of 2 FirstFirst 1 2
Results 11 to 16 of 16

Thread: Byakko Unreal

  1. #11
    Player
    Moomba33's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    983
    Character
    Eva Gamirdren
    World
    Ultros
    Main Class
    Archer Lv 100
    I will say this is a good patch for new players, or those nervous about "high end" content, to get into Faux Hollows. It's a very forgiving and recoverable fight.
    (0)

  2. #12
    Player
    Post's Avatar
    Join Date
    Oct 2015
    Posts
    481
    Character
    Larc Grumbles
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Byakko was the last time I bothered farming an Ex Trial. The difficulty of Extreme Trials pretty much bottomed out with Sophia Extreme in 3.4, and they never really tried making them more difficult than that ever again (Shinryu being the one exception), where Extreme Trials were originally about as difficult as third floor (fourth floor in original Coils) raids. I suppose if I had started the game with the newer ones or wasn't mostly engaged by fights being challenging or having unique mechanics (mechanics that aren't just different versions of "dodge here and there"), I might feel differently, but I was already used to the style of extremes they had before they settled on the newer approach.

    It's also why I think they skipped Nidhogg, Ramuh and Moggle Mog; those fights would be way too difficult simply because their design paradigms have downright alien ideas to the vast majority of trials in the game. Targets you shouldn't attack? Baiting attacks?? Buff management??? Not to mention King Mog draining MP from DRK or PLD today would be unfair for job balance. They probably skipped Bismark because that one was a bit dull (in terms of pure difficulty, maybe still a tougher fight than some modern extremes just because of dps checks and jobs were suddenly harder to play in HW), and Ravana of his counter, mini-dps checks with the Warlord Shell and the stances that reduced / increased his damage taken would mess with their 2-min meta.

    Byakko, and the two other four lords, in particular suffered from having an 'interphase' that was basically identical to normal mode, and wasn't really designed for being a fun, repeatable part of a fight but rather a novelty the first time you see it.

    First time running Jade Stoa, riding a tornado up into the air and playing bullet hell was mad cool! "Oh boy, I bet this'll be CRAZY on extreme!" I thought. And then... it's almost exactly the same. You can dodge everything in that phase moving less than the size of a Ley Lines, during which the only thing you can do is move, and it's a whole extra 2 minutes of the fight.
    (1)

  3. #13
    Player
    ExiaKuromonji's Avatar
    Join Date
    Jul 2022
    Posts
    71
    Character
    Exia Kuromonji
    World
    Famfrit
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Post View Post
    The difficulty of Extreme Trials pretty much bottomed out with Sophia Extreme in 3.4, and they never really tried making them more difficult than that ever again (Shinryu being the one exception)
    Thank you for the very entertaining take. I won't argue it. I just found it hilarious
    (1)

  4. #14
    Player
    Mesarthim's Avatar
    Join Date
    Jun 2016
    Location
    Kugane
    Posts
    973
    Character
    Rozemyne Shyahoro
    World
    Leviathan
    Main Class
    Dark Knight Lv 100
    Speaking of sophia the only unreal I've ever participated in was hers, and hers only.

    I have this amusing take with a friend too: I love Sophia, he hates Sophia. I hate Zurvan with a passion, he loves Zurvan. Shame they're gone for good.
    (0)

  5. #15
    Player
    ExiaKuromonji's Avatar
    Join Date
    Jul 2022
    Posts
    71
    Character
    Exia Kuromonji
    World
    Famfrit
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Mesarthim View Post
    Speaking of sophia the only unreal I've ever participated in was hers, and hers only.

    I have this amusing take with a friend too: I love Sophia, he hates Sophia. I hate Zurvan with a passion, he loves Zurvan. Shame they're gone for good.
    Oh it's also a shame you didn't get to do Sephirot. My favorite of the 3. I'm a bit neutral on Zurvan but Sophia is also super fun
    (0)

  6. #16
    Player
    Mesarthim's Avatar
    Join Date
    Jun 2016
    Location
    Kugane
    Posts
    973
    Character
    Rozemyne Shyahoro
    World
    Leviathan
    Main Class
    Dark Knight Lv 100
    Oh I did try but people in PF were insufferable and I couldn't get the clear (waited awhile before doing so in that patch). There was always that one person who didn't do mechanics and thus caused wipes. Did enjoy getting hit like a truck as a tank though.

    But it's not like I don't know the experience. I did suffer getting 99 totems mid-late heavensward (all because I lost with a mid 90's roll like 7 clears in). I guess what I meant to say was the only one I "farmed'. Sephirot I did at least try to clear but did not have a group capable of doing so.

    I didn't touch any of the other unreals though. Didn't really care all that much imo. Maybe eventually.
    (0)
    Last edited by Mesarthim; 12-14-2024 at 12:32 PM.

Page 2 of 2 FirstFirst 1 2