Quote Originally Posted by Shurrikhan View Post
Why would every Ranger have to be based around party utility, though? For my part, I like the available variations of buffs --raidwide, targeted, and none. While I wouldn't mind MCH getting a target debuff (say, Wildfire causing the target to emit bonus damage to self and all nearby enemies), it hardly seems vital to homogenize jobs across a role in any way

I suppose this boils down to personal differences. In my opinion, having access to party utility is what makes Ranged DPS different from Melee DPS. The way I see it, MCH receiving a debuff (whether a "party contribution" or "personal-damage only" debuff) would not be a step towards homogenisation, but rather a step towards further differentiating the roles from each other. I'm pretty sure MCH receiving a debuff would have avoided creating the mess that Valence pointed out regarding the potency changes. I would imagine that its easier (and more cost effective) for the devs to buff potencies than to balance out how those 2 potential debuffs would interact, but that leads back to the whole job being a disjointed mess since its ShB iteration. I won't bore you guys by bringing this topic up again since its been discussed to death. thanks for the food for thought! [: