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  1. #11
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,342
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Emitans View Post
    My secret is that half my suggestions for this game are just things we had in HW and StB.
    As always, people keep hyping class-design of HW and SB, but merely because you need to look across the pond more. "Machinist already was a debuffer" is technically true. But their debuffing back then was so mechanically rubbish and design-wise unusable, it's no wonder it got removed. Instead, look at how other games do "debuffer" as a job (and more importantly, look at why Debuffer was one of the three MMORPG class roles that got dropped when the genre shifted from 6 roles to the 3 roles that now form "the trinity", that's important). Or why they don't. And what remained, which is DoT-centric jobs, they cause a ton of debuffs, but their point is that they're a DPS dealer that uses multiple stacked and/or constantly cared-for DoTs to deal their damage.

    Which IMO is doable if you want a "debuffy" feel, but also would totally not fit Machinist as a concept. Even if one were to make the Flamethrower the primary identity.

    (edit: Sorry, this is such a pet peeve of mine. As if the absolutely rubbish way jobs worked in HW and SB would be in any form usable in a game that doesn't want to feel like it's 2001. As if just having more skills on your hotbar somehow makes a game "better" to play, ignoring the very concept of complexity vs depth and/or how games with just 2-3 buttons still achieve deep gameplay systems from them. As if RPG-y identity cannot be separate from mechanical implementation, or in fact has to be for an MMORPG. HW and SB are, if anything, a huge part of why the game feels so wonky nowadays, because they tried to push it into a direction which even back then was long outdated and proven to not work. Other MMORPGs existed - and exist. We can look at what worked and didn't work. And nowadays players talk as if bringing that back would be a good thing. Sorry, but... what?!)
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    Last edited by Carighan; 07-03-2025 at 03:23 PM.