If you buffed every non-Physical Ranged job by a massive 5%, that'd still have increased the performance of BRD (the most dependent on said increases for its total throughput) by barely 0.27% in ST fights. Even just 5 potency more on Burst Shot would do contribute twice that much. The indirect buffs are virtually a non-factor.
You mean the same thing RDM, SMN, BLM, and DRG regularly have to ask for?people are seeing the same cycle repeating itself time and time again, and it's not going to be broken by asking SE for the same thing they've been doing for 5 years.
Except, again, you're saying that the solution to the apparent issue that the devs won't spend time on MCH is to champion an approach that would require even more time and throw yet another wrench into MCH's works. That makes no damn sense.I know my point stands when I see threads like this being remade as if they were scripted, with the same complaints and requests.
If you want MCH to have a raid buff for thematic reasons, just say as much, but saying they could/should just go the more expensive route because they lack the desire to do even the cheaper route is incongruous.
Meanwhile, here's a 4.5% damage buff to bring it up to an entirely sufficient level of competitiveness in ST with improved buff-exploitation worth another ~0.2% total contribution in all of two lines:Voila, 4.5% bonus, bringing it within less than a percent of Bard. As simply as that.
- Checkmate potency increased from 170 to 200.
- Double Check potency increased from 170 to 200.
- Drill potency increased from 600 to 680 potency.
- Air Anchor potency increased from 600 to 680 potency.
- Chainsaw potency increased from 600 to 680 potency.
- Excavator potency increased from 600 to 680 potency.
Probably because it, frankly, shouldn't be outperforming BRD or DNC in any optimized group. It's less reliant and easier for a group to optimize (around). MCH should generally be near DNC and BRD, but by high percentiles it really shouldn't ever overtake them.Whenever this job eventually "slips", SE ends the fun.



Reply With Quote

