If we want to talk hard numbers, technically autocrossbow even with those double check and checkmate buffs, still benefits from its own buff and it has slightly decreased the number of targets required for it to be gain. We're now down to 6+ targets in a vacuum instead of 8, and I think it was 5+ before the last patch in 7.2. It also seems to decrease even more if you can't hit all the targets with it, but good luck ascertaining this without any UI to actually show you the radius of the hit in real time before making your decision...
Now though I've always found the ShB change to ricochet and gauss round to be dumb and uninspired and having one not doing AoE versus the other doing AoE has always made zero sense to me. Now that they are both essentially the same beyond a different button and a different visual, it goes to show how having both serves literally no purpose in the current state of the job beyond button bloat and APM bloat, and I'm pretty sure the only reason both are still distinct is precisely because that's how they want to keep the APM high on the job and they're using it for this specific purpose only.


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