Quote Originally Posted by Gunz_Zbestest View Post
There is something to be said for the hit detection. My bioblaster is a cone attack but if I hit someone as they use a jump back, it seems to take my 'cone attack' away. Like it's not hitting the ground but attacking the player you target. This is anecdotal evidence by the way.
It's very visible and bizarre with RDM's resolution especially, which acts like an aiming cannon when pointed at a target closeby that has a lot of radial velocity. You think you're safe from it until it rotates following whoever it was aimed at and you eat it right in the face.