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  1. #1
    Player
    Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,740
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    I guess it's possible there are just some gremlins adding to inconsistency, which magnifies the frustration that we so rarely get a straight answer from the devs.

    As an example, with Blota I'll sometimes get the chain animation indicating I've snagged something in range, then it just vanishes. What does that mean exactly? Something has clearly been detected. Did it just time simultaneously with the target hitting purify? It's like the business with the skill "working" since it goes on CD, but nothing absolutely happening.

    We've always had to work around issues like this to some extent, but there are now multiple situations where we simply don't know what's going on. Or at least I don't.
    (2)
    Please quit telling me to unsubscribe; I already have.

    Proletarier aller Länder, vereinigt euch! Ihr habt nichts zu verlieren als eure Ketten.

    #NeverForgetMao

    Vive la résistance!

  2. #2
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,018
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Not gonna lie I've also been puzzled by the blota animation doing nothing to me a couple of times, and it got me really wondering because I sure as hell didn't have purify up. Guess I ran out of range and the chain lacked the reach or something due to the delay? This sounds fun for an ability that's supposed to be used... from afar.
    (4)

  3. #3
    Player
    Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,740
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Valence View Post
    Not gonna lie I've also been puzzled by the blota animation doing nothing to me a couple of times, and it got me really wondering because I sure as hell didn't have purify up. Guess I ran out of range and the chain lacked the reach or something due to the delay? This sounds fun for an ability that's supposed to be used... from afar.
    Yeah it's puzzling because it seems to both register and not register. No idea how in a deterministic algorithm that can happen.
    (1)
    Please quit telling me to unsubscribe; I already have.

    Proletarier aller Länder, vereinigt euch! Ihr habt nichts zu verlieren als eure Ketten.

    #NeverForgetMao

    Vive la résistance!

  4. #4
    Player
    JuneBuggy's Avatar
    Join Date
    Mar 2022
    Posts
    18
    Character
    June Buggy
    World
    Brynhildr
    Main Class
    Red Mage Lv 100
    The hit detection has been so bad as NIN I avoid using hyosho at all in my matches now because it's a better damage gain to use raiju or gokka over it...
    (0)

  5. #5
    Player
    DendrielConcade's Avatar
    Join Date
    Jan 2022
    Posts
    57
    Character
    Dendriel Concade
    World
    Faerie
    Main Class
    Machinist Lv 100
    Its absolutely bonkers some of these abilities take so long to come out now and they haven't tried to do anything about it yet besides mostly meaningless number changes. Trying to toss yourself into a teamfight and getting a {Phantom Rush} let alone an {Ouroboros} out in a reasonable amount of time is hellish, the fact you can disjoint {Ouroboros} so hard that you can go into {Snake Scales} or heal multiple times during its windup just feel wrong, like sure it works in PvE but sure as hell isn't in PvP. If this doesn't get a revert most instances of this or general considerable changes in 7.2 then *whew*, good luck folks, we'll all need it.
    (1)

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