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  1. #31
    Player
    Jangles's Avatar
    Join Date
    Nov 2024
    Posts
    76
    Character
    Jen Ajello
    World
    Siren
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Miguel85NYC View Post

    you can actually give them orders
    Haha you know what you could do this with? SQUADRONS
    We already had a better and more in depth version of the trust system in place, and instead of improving that the devs just threw in the half assed trust system that is a detriment to the game's story by forcing us to always travel with a squad of atleast 3/4 people.
    (7)

  2. #32
    Player
    MisterNublet's Avatar
    Join Date
    Oct 2020
    Location
    Gridania
    Posts
    410
    Character
    Autechre Voidmoon
    World
    Midgardsormr
    Main Class
    Sage Lv 90
    Quote Originally Posted by AnimaAnimus View Post
    Jeeq always has an excuse

    But like how FFXI was basically a trove of stolen ideas from Everquest by SE's own admission, FFXIV is basically a host of stolen ideas from WoW, also by SE's own admission, so it's fair that they steal a little back.
    They should have kept stealing ideas then. Yoshi-P trying to make FFXIV his own these last few expansions have brought the quality of the game down severely.
    (8)

  3. #33
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Reimmi View Post
    I find their follower dungeons very boring actually
    delves are really fun, but wow's normal dungeons are somehow even less brain power require than ff14.
    I don't have faith they'll make housing fun personally. looking back at garrisons, and how much monetization blizzard is stuffing in. 50 dollars for a roof lets go
    I play both games atm mind you so i don't have a dog in the race of tribalism.
    Garrisons has an issue but I have a hard time taking the comment they didn't have many interesting or at least layered contents. Garrisons was not housing, we shouldn't compare it to that. Garrisons was island sanctuary.

    The biggest issue with garrisons outside of the early day bugs, was that they made it a requirement for end game progression, made systems that forced you to babysit (due to short mission timers), and produced gold in an alt abusive way. Reduced end game gear, made it account wide, reduce having to return and sit at the table, and add a teleport back to location on hearthstone like druid and death knight have and I bet the damage would have been cut in 1/2 if not more.

    But in terms of content, it had unique quests over multiple different styles, many layers of interesting benefits and rewards.
    (1)
    Last edited by Shougun; 11-18-2024 at 05:14 AM.

  4. #34
    Player
    Wasselin's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    332
    Character
    Wasselin Kainz
    World
    Faerie
    Main Class
    White Mage Lv 100
    Just as long as they don't get inspired to add casino loot gearing systems and questionable storytelling steal away from WoW. It's not like any game is a completely new idea, they all exist in the context of what came before.

    However, there are already some great examples of what housing and a system like trust could be. FFXIV could look to it's own squadron system and add some of that into trusts, or at games like Guild Wars 1.

    For housing there are SO many examples of games that do it so much better. Elder Star Online, Guild Wars 2, Wildstar... one thing all of those have in common is that player housing is INSTANCED. The neighborhood idea is cute, but it's just always going to be a ghost town. The spawn point outside of the apartment is the only place that I've ever "run into" a neighbor.
    (1)

  5. #35
    Player
    Xeronia's Avatar
    Join Date
    Jun 2016
    Posts
    314
    Character
    Xeronia Alden
    World
    Exodus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Reimmi View Post
    I find their follower dungeons very boring actually
    delves are really fun, but wow's normal dungeons are somehow even less brain power require than ff14.
    I don't have faith they'll make housing fun personally. looking back at garrisons, and how much monetization blizzard is stuffing in. 50 dollars for a roof lets go
    I play both games atm mind you so i don't have a dog in the race of tribalism.
    I was waiting for someone to bring up WoW being "So much worse" about monetization. I got rather bored and compared both stores after seeing a claim about 14 being far more expensive and yeah that wasn't a lie at all. Here is a breakdown by section and I am assuming you own the game if you are looking at these and even if I didn't 14 would still be losing heavily. Now of course this is a simple number to numbers comparison and you realistically will not be buying the whole store for each game of even be buy an entire section like fantasia for example or every character service and token in WoW.

    WoW Shop

    Charity- $20
    Bundels-$54.99
    Mounts-$730
    Pets-$170
    Toys-$30
    Transmog-$158
    Character services-$199.99
    ----Total- $1362.98

    FF14 Shop

    Fantasia- $83
    Character services- $28
    Bundles- $9.99
    Costume sets- $1478
    Mounts-$870.95
    Emotes-$272.50
    Dyes- $170
    Weapons- $110
    Tools- $3
    Armor-$292
    Accessories- $60
    Minions- $232.91
    Chocobo-barding- $99
    Music- $280
    Housing- $1037.50
    Face paint- $7
    Fashion accessories- $3

    -----Total-$5036.85

    That $90 brontosaur while overly expensive in pricing isn't even close to the death of a million small micro-tranactions ff14 is. You are free to correct my numbers as well as I admit I am human and may have entered something wrong. I am by no means trying to paint WoW as being better but I wanted realistic data of the stores for comparison.
    (6)
    Last edited by Xeronia; 11-18-2024 at 12:52 PM.

  6. #36
    Player
    Elkanah's Avatar
    Join Date
    Sep 2014
    Posts
    908
    Character
    Shikaree Sinhunter
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Jeeqbit View Post
    They've done it already because squadrons have commands and in solo battles for the MSQ, all your team have run ahead and done their thing automatically, so it would just be attaching those two things together. They chose not to. Most likely because they see the "button" as you approaching the boss so that the tank can pull it.

    If they did this, you could let it go and fight all the bosses while you're AFK which is unattended gameplay. The current method makes it simple to just stop and read lore or appreciate the area as well, without needing to press any buttons.
    Yes and no. The squadrons allow you to advise the tank to attack the target (which then will start aoeing anyways like a tank would)-- but not the ability to lead the dungeon in the same way the tanks do in WoW (wow has a "dungeon assistance" mode where the tank will continue the way forward. if youre too far from the tank, they stop until you get within the distance of them before they start running again and continuing the dungeon like a real tank would). It's a terribly flawed system that they refuse to address. With as much funds as this game gives to Squeenix, yoship just cant get those funds to keep the game updated even further than where it's already at (which is still way behind the times).
    (2)
    Last edited by Elkanah; 11-18-2024 at 04:51 AM.

  7. #37
    Player
    Elkanah's Avatar
    Join Date
    Sep 2014
    Posts
    908
    Character
    Shikaree Sinhunter
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Jeeqbit View Post
    You can give orders to squadrons. The reason you can't give orders to Trusts is because you aren't their commander; you are their friend. This was the exact reasoning provided by Yoshi-P in one of his hundreds of interviews over the years.

    Everyone wants to paint the housing FOMO as a "tactic" by SE. But that's giving them way too much credit. It's completely due to incompetence in the ability to create a dynamic housing system that actually provides enough houses for everyone. In a way they provide a lot across all the worlds (including low pop worlds), but they don't allow you to travel between housing areas of different physical machines and get a house on them seamlessly, which results in too much demand on the most populated worlds. The result of this is players without a house demand a FOMO system to remove "inactive" house owners so they can get a house themselves.
    FFXI was able to do it back in 2003 so that every character has an instanced house. if older tech can do it, then so can XIV. but yoship and the devs just come out looking lazy (and has been since housing first released).
    (4)

  8. #38
    Player
    AnnRam's Avatar
    Join Date
    Jan 2021
    Posts
    773
    Character
    Mint Goh
    World
    Balmung
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Miguel85NYC View Post
    They are making them SO MUCH BETTER! I tried WoW's "Trust system" and bruh... you can actually give them orders like have the Tank Take the lead and just pull mobs

    Now they about to do Housing... I wonder what improvements they going to do.


    YoshyP Take notes and DO BETTER!

    Please understand, WOW engine from 25 years ago vs 10, I mean can you please look forward? small indie company.
    (6)

  9. #39
    Player
    Hallarem's Avatar
    Join Date
    Sep 2023
    Posts
    882
    Character
    Hallarem Aurealis
    World
    Omega
    Main Class
    Dragoon Lv 100
    This is the issue with no competition, there's nothing besides FFXIV or WoW that can compete. So they are resting on their laurels and not INNOVATING because the money just keeps coming in, both games have their fanbases that sometimes move in between the two games. OR stealing and making something better, which is the proper way to do an MMO. You don't have to reinvent the wheel, you just look what works in other games EXAMPLE. Wildstar HAD THE BEST HOUSING system ever, copy that and you don't have to update the housing system again, instanced, you can change item sizes to any size you want, you can place them wherever you want, you had interactive npc's.

    I'm gonna say it with my chest. FFXIV NEED TO HIRE WESTERN DEVELOPERS OR MAKE A SIDE STUDIO THAT CAN PROBLEM SOLVE THEIR ISSUES OR INNOVATE.
    (2)

  10. #40
    Player
    Arzalis's Avatar
    Join Date
    Aug 2013
    Posts
    409
    Character
    Kemi Epoc
    World
    Balmung
    Main Class
    Machinist Lv 82
    CBU3 is going to rest on their laurels until the subscription numbers start to seriously dip. A lot of these things are issues players have been complaining about for near a decade at this point and they just don't care enough to fix.

    I'm convinced they don't understand what keeps people playing between patches, because they always neglect those systems (glamour, housing, etc.) They just throw a little small change every now and then, but even those often come with significant negatives to make them less useful than they could be.
    (4)

  11. 11-18-2024 08:27 AM

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