Quote Originally Posted by ovIm View Post
There is more to my post than that tidbit.

while burst is effective, it is only especially crass and noticeable in this game because of the combination of very high potency nukes and multiplicative damage calculation. One could easily reduce the impact of these things without affecting kill times too much if we flatten the damage curve, increase the potency of filler and decrease the potency of the nukes. Make burst satisfying and impactful without devaluing the filler as much as it does now.

I'm not against burst, but understanding why the burst this game has changes the way classes are designed is key when considering possible alternatives.
No one is against burst there are jobs that designed around it,
The problem it is a meta if job do not follow it it will be garbage,
BLM can't win against PCT until you gutted the job or it will be like that.

Raid Buffs being removed for 90% of jobs is a good start, and keep buffs with jobs like DNC and BRD and AST ONLY