It might actually work if all animations were shorter. Unfortunately it seems the appearance of the game is more important to SQEX than the gameplay.
And talking of the animations, I have all of them other than mine on "some" and the FL field is still a complete mess. When there's an engagement in a choke point it's really bad. Picto's big AoE thing lingers and completely dominates the visuals.
Maybe another example of "this looks great in CC" without considering the visual chaos it produces in FL.