Good for them.
It's been requested for quite a while now, AFAIK.
Dawntrail is what I imagine the entire MSQ as a healer-main.




I think it's more to do with physical limitations than the code. They have all these separate physical machines in racks, as opposed to scalable cloud servers that would probably make it simpler to let them communicate and scale based on need. Instead, they are handling that themselves and all the headaches that come with it. Like how they were making real life models in 1.0 to import into the game while everyone else was using a modeling program on a computer, it makes things needlessly complicated.
I'm not convinced code is a good reason not to do something, but with how they shot down a bunch of UI ideas in the past before implementing them, I feel there may be perceptions that exist of what's impossible that aren't reflected by reality.
The developers themselves brought it up and they actually had a lot of the same issues as FFXIV, according to them.
I remember watching something where they had made personal loot so ingrained that they could no longer go back and they wanted to reverse it, but it was taking a lot of time due to - that's right - spaghetti code. Then I remember seeing a lot of talk of issues that FFXIV also has, like limitations on various things that are challenging to work around.
WoW even has a similar issue adjusting gear for all the races and I think they are using AI for it, while SE demonstrated in a dev panel an automated system of their own but didn't mention if AI was behind it or not.
I haven't played since MoP, but even back then there were discussions about WoW's dated engine. It was build upon a modified version of Warcraft 3's engine and there are many things that are extremely difficult, if not impossible to change since they're so hard-coded into the engine. The reason why there's never been a WoW2 is that WoW was never in such an abominable state that FF14's 1.0 was (although they did have another MMORPG in development for a while before canning it).
Some people seem to think that everything in FF14 is the way it is due to engine limitations, when actually some of it has to do with whether or not the developers want to add or change something, especially if they do not think it would help them financially.
Correct me if I'm wrong, but isn't this being developed by Obsidian?
Last edited by Espon; 11-15-2024 at 08:15 PM.

Don't care about housing but I hope for the sake of others that it will not be Garrison 2.0 but I think they learnt from that mistake.
But considering WoW already pretty much does everything better than FFXIV I wouldn't be surprised if its better. Maybe it will actually let you also transmog inside the house unlike FFXIV LMAO
And anyone coping that FFXIV housing is such a mess because of the engine is delusional. WoW engine is based on a 20-year old code and gets updated each expansion. Sqenix is just lazy.
Excuse me, I believe it's called spaghettification of the source code that has caused the FFXIV devs additional headaches. None of the original WoW devs liked eating spaghetti, so they made sure to keep it out of their coding activities.
Wait... WoW is doing housing??
Blizzard is not making that game
Obisidan is
Acti-blizz is just publishing it
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