The new gpose camera changes now make taking vertical images feel VERY confusing, uncomfortable and unintuitive. Now, panning with WASD and tilting the camera with your mouse is anchored to your monitor's up/down/left/right even though the game's world/camera is rotated 90 degrees for vertical shots.7.1 Patch Notes: When adjusting roll angle settings, camera tilt and panning are now tied to roll angle settings by default.
TL;DR: It’s NOT intuitive to link gpose camera controls to the roll angle, because when we gpose vertically, our brains adjust to the character/world as being upright, and not the top of our monitors
Please revert this change or add a toggle setting so we can go back to how it was before!
Here's a graphic I made to explain the frustration:
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