To me, this is the clearest sign the devs play-testing was inadequate or completely absent. You can view the AST teleport either as a win-more ability or something that keeps the job overpowered when played by low-skilled players. Either way, it shouldn't be there.Honestly all of this is already borderline broken, but what truly baffles me is how the heck did they decide to give a RPR teleport to a ranged healer that doesn't even care about walls much. This skill isn't even there in pve. I get that sometimes pvp gets unique skills like that new PLD fancy shield smite, and its effect is cool and makes sense for that one, but retrogradation? What is even the justification behind this I don't even...
And what I find really scary is that they're probably not going to remove it. They don't remove things they worked to add to the game. At best we'll get balance changes, but how do you even balance this?
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