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  1. #1
    Player
    SummerScorcher's Avatar
    Join Date
    Jul 2016
    Location
    Gridania
    Posts
    149
    Character
    Lilla La'aurora
    World
    Phoenix
    Main Class
    Dancer Lv 98

    Finishing Move animation feedback

    hi, ive been levelling up my dancer recently, and first off i have to say i really like what the team did for dancer visually this expansion so far. my favourite part of the dnc skills are the character motions, and lv92 last dance looks sooo cute!

    i just got lv96 finishing move, and while i think it's good, i feel a sort of "oomf" is missing in the character motion at the end. the drum hits, and while your character does put their arms in the air to finish, i think its a little too timid; i had a hard time noticing what happened at the end of the animation when i first used it in a dungeon. i would personally make that last pose a little more striking!

    granted, you have lot of ogcds to get through after flourish which would hide the animation anyways, but i figured i would put this out there regardless. thank you for reading!
    (4)

  2. #2
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,103
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    The damage is also ultra delayed which makes you wonder if you hit anything at all.
    (2)

  3. #3
    Player
    Sililos's Avatar
    Join Date
    Nov 2013
    Posts
    289
    Character
    Sililos Sanura
    World
    Sophia
    Main Class
    Dancer Lv 100
    Yeah i had noticed that in Savage.
    My Finishing Move lands on Alarm Pheromone's 1 in M2S, My groups strat is to split melee and ranged.
    I found that if i pop Finishing Move without being right on the bosses butt, and waiting for the entire animation to finish, the damage doesn't even hit. It really does feel underwhelming and the timing of the damage feels strange. Since its essentially a free Standard step, shouldn't it have the same range as SS? The range a SS will hit a target from, Finishing Move wont.
    (2)