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  1. #28
    Player
    ShivenCasull's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    171
    Character
    Shiven Casull
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Skies View Post
    I'm just going to state that you all underestimate the value that one or maybe two abilities can have on a job.
    With Dark Knight coming off of Gladiator (what I doubt, i'm pretty sure it's most likely to come off of Lancer due to ability synergy) a single Darkness ability that sets up a 'buff' on you that eats your HP every time you attack but grants you a massive damage boost, even bigger than Power Surge III, would pretty much set you on the DD path and away from the tank path.
    That alone, given that the HP price is big enough, would make so that your shield skills are really only nescessary to save your vastly variable HP pool, and you'd really want more to stay out of the enemy's way as you kill yourself faster than the enemy does.

    Of course, that is just one example.
    Of course, but people will get annoyed by having useless abilities. Not to mention it would create confusion for some players.

    Every post I've seen complimenting the system we have now only mentions the ability to swap jobs on one character anywhere. SE has some room to work with the job system, so long as they keep the above two options.
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    Last edited by ShivenCasull; 08-09-2012 at 05:56 AM.