I agree with OP side. Altough i dont really hate the class system, im leaning more to the side of only having one job.

I want to bring up "Weapons being your class", most of us know that in the JP version this is more obvious, as the class names refers more to the weapon they use.

I think its going to get very unorganized and ugly if they consider either of these options:

1. Make classes being able to wield more then one weapon (ie. gladiators being able to use 1-h and 2-h swords).
This will both destroy the purpose of classes from the start and also it will reduce the amount of classes to level.

2. Make one class for each weapon.
This will destroy the purpose of jobs branching out of classes, I dont see a point in only having one job per class, or some
classes having multiple jobs and some only one, it doesnt look good.

Instead, why cant we just have like OP proposed.A regular job system, where each job can have a set of weapons.
There will be room for alot of jobs to level up, each unique, a new experience, I dont mind having the sub job system too, or something simelar, it was very good.

I know this is how FFXI works. I do not want a copy of that game, iv played it alot, it grown on me, and it has faded. All tough i have alot of found memorys, i want a new experience. I do not belive using a simelar job system would make this a copy. I dont want jobs to be a straight copy from how they were in FFXI. This is FFXIV, the combat wont even be close to what it was in FFXI.