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  1. #1
    Player
    HyperSMB's Avatar
    Join Date
    Jun 2017
    Posts
    316
    Character
    Crystal Skye
    World
    Halicarnassus
    Main Class
    Summoner Lv 100

    Problamatic and abused abilities still present

    Look, I generally believe that the PvP changes were ok. Some classes lost, some won, and we now have answers to guard. That isn't really what I am focused on here. My complaint is that some of the absolute worst offenders in terms of meta and likely scripters are still around for no good reason.

    * DRK - Salted Earth: This goes without saying that this ability is the crown offender. I cannot actually fathom how the lynchpin of so many terrible combos is allowed to continue.

    * NIN - Ult: Like all instant kills this one feels problematic in its top end. Whether it be simply extremely good play, or more likely 3rd party scripts, this ability allows for endless chains in things like FL and absolute combat control in CC.

    * SAM - Ult: While not as offensive as NIN on the top end, this is another abuse case of scripting and even when not, is simply an extremely frustrating ability. In FL there is basically no way to know if the enemy SAM has it up, and in CC a SAM with this ability can run face first at someone and short of being 100-0 in a chain of CC can threaten an instant kill on numerous people at once. This play pattern is extremely toxic. This is a personal gripe, but I used to play with limited abilities display in PVP, so short of tracking the literal animation on Chiten, there was zero indicator until way too late.

    These three for me have always been pain points in PvP and I was stunned to see not a single one of them reworked.

    I will give them some credit, they got the minion ability from WHM off the list this patch.
    (5)
    Last edited by HyperSMB; 11-14-2024 at 04:51 AM.
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