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  1. #11
    Player
    Ephremjlm's Avatar
    Join Date
    Oct 2022
    Location
    Limsa Lominsa
    Posts
    241
    Character
    Ephremjlm Molina
    World
    Goblin
    Main Class
    Paladin Lv 100
    Yeah ngl after seeing this new content the fidelity with the upgraded polygon count, i wanted to cry. Something that I have wanted so bad is teased right before me, but I know it will truly never come. That said the best I can say is look at "other" options and use texture packs if you want to relive the experience in a slightly more refreshed feeling way. That said, the polygon count will stay the way it is even if the textures are nicer.
    (0)

  2. #12
    Player
    Minarisweet's Avatar
    Join Date
    Jan 2021
    Posts
    351
    Character
    Ara Amai
    World
    Sargatanas
    Main Class
    Red Mage Lv 100
    Or with a better engine lol
    (2)

  3. #13
    Player
    Ath192's Avatar
    Join Date
    Jul 2019
    Posts
    1,808
    Character
    Aries Helle
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Ephremjlm View Post
    Yeah ngl after seeing this new content the fidelity with the upgraded polygon count, i wanted to cry. Something that I have wanted so bad is teased right before me, but I know it will truly never come. That said the best I can say is look at "other" options and use texture packs if you want to relive the experience in a slightly more refreshed feeling way. That said, the polygon count will stay the way it is even if the textures are nicer.
    Never say never. The truth is Sony will discontinue support for the dev kits they are using at some point and the game will be forced offline. If they don’t do something about it they will have a gap in their FF mainline franchise which they haven’t let happen.

    As such, they will have to do something at some point.
    (1)

  4. #14
    Player
    Raim's Avatar
    Join Date
    Mar 2011
    Posts
    766
    Character
    Raim Surion
    World
    Balmung
    Main Class
    Marauder Lv 100
    I'd totally play XI if it had functional WASD controls and normal PC camera operation. Its just way too clunky as is.
    (0)

  5. #15
    Player
    Loggos's Avatar
    Join Date
    Nov 2011
    Posts
    1,005
    Character
    Kaeya Alberich
    World
    Twintania
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    I get the feeling if they did do it, it still wouldn't be the same game and then you'd have people saying they ruined the memories of the game.
    I wonder if remastering it would also lead to SE wanting it to be more profitable, ergo appealing to a wider player base, ergo changing its gameplay away from the beloved niche it has been occupying till today towards a gameplay that they think would be more popular with a big audience. So basically FF14 2.0.
    "Being from the past" and looking "dated" might be what protects FF11 from having to succumb to mainstream appeal and game development guided by modern financing models.
    (0)

  6. #16
    Player
    Hallarem's Avatar
    Join Date
    Sep 2023
    Posts
    1,173
    Character
    Hallarem Aurealis
    World
    Omega
    Main Class
    Dragoon Lv 100
    With what money? Best solution would be to make a wholly new engine and insert 14 and 11 into it. But where do they get the staff? where do they get the money?
    (2)

  7. #17
    Player
    Alchemii's Avatar
    Join Date
    Dec 2014
    Posts
    269
    Character
    Y'noh Tia
    World
    Zalera
    Main Class
    Goldsmith Lv 100
    Yea, we need a proper and full Remaster of FFXI. I understand that some people think this means it needs to be a "1 for 1" no changes, but that doesn't need to be the case. We don't need the old menu system, heck most of the current players run through Macros as is. So you could make a proper Hotbar and Crossbar control system for FFXI. Updated visuals, and the ability to actually jump rather than giving us a Jump emote.
    (0)

  8. #18
    Player
    Ephremjlm's Avatar
    Join Date
    Oct 2022
    Location
    Limsa Lominsa
    Posts
    241
    Character
    Ephremjlm Molina
    World
    Goblin
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Ath192 View Post
    Never say never. The truth is Sony will discontinue support for the dev kits they are using at some point and the game will be forced offline.
    I honestly don't remember where I saw it (maybe the FFXI anniversary website) but I think SE has stated that they have succeeded in virtualizing the PS2 dev kits, meaning that there could in theory be more possibilities for FFXI, such as new console launches, and even new content, or updated scrapped content with assets that were never used (think the original city with the train, and chocobo forest). That said, the team is so ungodly small right now that I think its probably a fever dream to assume that would happen.

    The only thing I could see happening is console launches if they can do it in the right amount of dev hour time, especially as FFXIV is completely stable on Xbox, and they decide that maybe they do want to go ahead with the combined sub of like $20-$25. In that case bundling them would make a ton of sense, and we have already seen "other" options in the classic space make very easy to use launchers with an insanely fast download, so we know its possible.

    Maybe then and only then do I see them doing anything more. I feel like the mobile game debacle kinda wrecked it for us though in any more investment into FFXI the game.
    (0)

  9. #19
    Player
    Ath192's Avatar
    Join Date
    Jul 2019
    Posts
    1,808
    Character
    Aries Helle
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Alchemii View Post
    Yea, we need a proper and full Remaster of FFXI. I understand that some people think this means it needs to be a "1 for 1" no changes, but that doesn't need to be the case. We don't need the old menu system, heck most of the current players run through Macros as is. So you could make a proper Hotbar and Crossbar control system for FFXI. Updated visuals, and the ability to actually jump rather than giving us a Jump emote.
    Yeah, the spirit of XI lies in its freedom of exploration, dangerous overworld that felt huge, and the need to collaborate to get anything meaningful done in the game.

    Travel was content unto itself, combat was slower and methodical. Jobs were unbalanced but incredibly unique. The game basically excelled and thrived on everything XIV cut. They are almost opposites in a way.

    If square managed to introduce a $15.00 subscription tier for access to XIV and the XI remaster and make it like WOW and WOW classic exist separately then I think a lot of people would sub to that. When you want slow progression adventure you play XI, when you want the fast paced modern stuff you play XIV.

    It makes sense.
    (0)

  10. #20
    Player
    Ephremjlm's Avatar
    Join Date
    Oct 2022
    Location
    Limsa Lominsa
    Posts
    241
    Character
    Ephremjlm Molina
    World
    Goblin
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Loggos View Post
    I wonder if remastering it would also lead to SE wanting it to be more profitable, ergo appealing to a wider player base, ergo changing its gameplay away from the beloved niche it has been occupying till today towards a gameplay that they think would be more popular with a big audience. So basically FF14 2.0.
    "Being from the past" and looking "dated" might be what protects FF11 from having to succumb to mainstream appeal and game development guided by modern financing models.
    The more I've thought of this, the more I feel like there is a world out there where they could do both. I wouldn't be surprised if adding in beastmaster is going to be another test for them. I mean Blue Mage is insanely popular for not having much content to do. I think if they went that route with the jobs, gameplay would be so much more interesting. Yeah there would be naysayers, but is anyone else starting to notice the "ultra casual" crowd is starting to age, and now that gen is becoming the boomers? I mean ffs the most popular games are FPS games and they are super competitive. We aren't talking that level of difficulty, just adding in RPG elements back, and a bit more variety in gameplay. Idk maybe its my bubble but rich game mechanics are seeming like they are having a renaissance.

    I really am hoping *cough* "coping" *cough* that the next MMO we get from SE is a combination of what makes FFXI and FFXIV great along with maybe some more modern MMO elements, and some NEW ones not seen before, since that used to be Square's thing. Or at the very least if they remake FF11, do that with it.
    (3)

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