It means if you die but need to keep going (in a dungeon for example) you can NOT get Sanction unlimited number of times. It makes a good deterrant to overnuking-BLMs who think it's okey to just get a quick raise. Not so much now as they will loose sanction.I understand where the dev team is coming from with this, but, its not hard to just tele to get it again. Sanction has just turned into an annoyance. For example, instead of just putting an npc at a camp, we have to go through 2 loading screens to get it or just get the scroll. How is this really a risk or some kind of consequence? It is just annoying.
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