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  1. #31
    Player
    Viritess's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    499
    Character
    Viritess Vonschalt
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Lacavi View Post
    I still don't understand this, at all, personally. Sanction is just another form of Signet in FFXI, under certain conditions, with signet, gear could be much better and replace things much better. (To me, most of the sanction gear is on par with the good Nation gear anyway.)

    You have a ranking system in this game, just like FFXI. Why not make Sanction last based on the rank of the person getting it, and through death? Reward people for actually being able to get/use the items in the first place. Granted, ranking up isn't all that hard, but I'm sure they're going to add more ranks later. Right now I'd put the rank at the equivalent of rank 5 in FFXI, make it last a few hours, and improve it later.
    Since i'm not familiar with FF11, i guess i should ask Ranking as in, server rank, top 20 to do X thing or kill X things?

    If Sanction gear is kinda slotted as the in-between gear for something you get elsewhere, then its likely the ones at the top wouldn't much need it.

    And those who do, or feel, they have no hope won't bother getting it. So Their seals have less value then those who don't need the gear anyway.

    I think i prefer the current way. Everyone who has seals and buys a Santion gear has a chance at full benefit.
    (0)

  2. #32
    Player
    Lacavi's Avatar
    Join Date
    Oct 2011
    Posts
    33
    Character
    Lacavi Argall
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Viritess View Post
    Since i'm not familiar with FF11, i guess i should ask Ranking as in, server rank, top 20 to do X thing or kill X things?

    If Sanction gear is kinda slotted as the in-between gear for something you get elsewhere, then its likely the ones at the top wouldn't much need it.

    And those who do, or feel, they have no hope won't bother getting it. So Their seals have less value then those who don't need the gear anyway.

    I think i prefer the current way. Everyone who has seals and buys a Santion gear has a chance at full benefit.
    Ranking was actually how far along in the story you were, it was your ranking with your starting city, and was raised by turning in crystals/doing missions. Basically, the same thing a GC is now.
    (0)

  3. #33
    Player
    Viritess's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    499
    Character
    Viritess Vonschalt
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Lacavi View Post
    Ranking was actually how far along in the story you were, it was your ranking with your starting city, and was raised by turning in crystals/doing missions. Basically, the same thing a GC is now.
    AH i follow then. Though since we rank up to actually get the sanction gear. I may be missing your point.

    So Sargeant's gear would have a 2 hour timer and LT gear a 3 hour? or 1 death to 2 deaths? Balance wise wouldn't we expect LT gear to be alot closer to a Sargeant's gear stat wise since the bonus would be extra deaths and/or time? And is that preferable?
    (0)

  4. #34
    Player
    Lacavi's Avatar
    Join Date
    Oct 2011
    Posts
    33
    Character
    Lacavi Argall
    World
    Balmung
    Main Class
    Marauder Lv 60
    The way it worked in FFXI, you killed monsters for points (Guild Seals) you bought the gear. The gear you could buy was based on your rank. Some pieces of gear required Signet (Sanction) in order to get all the benefits of it. Signet lasted through death, and the length of it was based on your rank. (One hour at rank 1, 10 at rank 10, or something like that.)

    There is almost no difference between how this works between the games, except that FFXI's system is slightly more in depth with the way that owning a region worked.
    (0)

  5. #35
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    Signet gear in FFXI was mostly crap, i dont think its the same situation.
    (2)

  6. #36
    Player
    Lacavi's Avatar
    Join Date
    Oct 2011
    Posts
    33
    Character
    Lacavi Argall
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Chardrizard View Post
    Signet gear in FFXI was mostly crap, i dont think its the same situation.
    There were pieces that were best in slot for a long time based on the signet effect, actually, the same with GC gear. Some of is isn't worth it, some of it is.

    Even then, the argument that they can't do it because Sanction was designed to be strong is still stupid. Signet gave you a lot of benefits, crystals, points for gear, allowed you to take over regions, allowed you to use certain gear effects.

    And then we have sanction, which did the same deal, but doubled food duration, gave regen, etc.
    (0)

  7. #37
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Signet also gave a very large defense and evasion boost.

    So large was this boost I was able to solo things I couldn't before. If sanction could do that also, I'd probably use it, but since I have no sanction gear, it's useless to me.
    (0)

  8. #38
    Player

    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    641
    Learn to play stop being a noob and you won't die. YAWN.
    (1)

  9. #39
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    The main thing here being signet had persistence through being ko'ed.


    Add persistence to sanction. cut the buff time down to say an hour in duration. Keep the scroll rare/ex. Profit
    (0)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  10. #40
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Jinrya-Geki View Post
    Is there even any gear for a caster that has sanctions stuff on it, that can't be beat with a meld or 2?

    Honest question. I am from Limsa, not sure if there is any. I never look.

    you have pretty nice boots for limsa
    (0)

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