The patch is about a 7/10.
MSQ:
The overall story is fine. Follow up on death of Solution Nine's monarch leads to their entire society feeling uneasy about the future.
I feel our ability to at least say it's inappropriate for us to be there is a positive step in the right direction compared to our dialogue choices in 7.0.
"Not Texas" segment felt weak. Koana's "heroic" defense cutscene should have been done differently and it feels like the scene was a combination of either the writers relying on Japanese Cliches or just budget cuts.
To elaborate: Koana is an intellectual with bouts of passion, when running to the defense of the lone cow I thought the part of him shooting the dino was fine up until he he tried to block the charge. The scene could have been cooler and still had the same point if when he reached the cow he did the mch's heavy arms thing and unloaded on the beast and in the resulting dust cloud it still could charge through and hit him.
What this changes is makes him appear less idiotic while still getting what the devs wanted to convey thematically through the action of defending the cow.
Another problem with that particular scene is how is he outrunning Wuk and the WoL(assuming to be a melee job). Wuk should outpace him easily and intercept the trex first to get nosale'd which then reasonably makes sense for him to be in a position to stand in front of the cow and do his speech.
The Zoraal Ja freakout is pretty good. The man has more daddy issues than all the primarches from 40k combined. I wish that was given more time and attention in 7.0.
Deathcult following not-Sphene is a nice turn of events. I hope it's not wrapped up in one patch and given time to breathe and grow into something bigger for at least 3 patches.
Overall I feel the writers are incapable of writing scenes that allow multiple moving parts given how stiff the "action" parts are. There is no believable situation where you have multiple hyper-competent martial masters not be able to react to surprise events. Anyone who has played Monster hunter knows even a bunch of idiots are able to react when a Rajang shows up.
At one point or another the writers are going to have to figure out how to explain why things happen in the manner they do that makes actual sense.
24-Man
As a FFXI Vet who left during the last expansion I love all the references and I love seeing Prishe do exactly what I expected her to do. The bosses were great each one better than the last. As a massive fan of the Ark Angels fight in FFXI I loved how they handled it here it was the best.
I'm not too fond of Sareel Ja being a thing. I highly suspect he isn't the true villain. It would be very cool if instead, they played on FFXI's long theme of Odin being the one pulling the strings again. I was upset when Prishe went off with the FFXI adventurer stand in and didn't invite the WoL. I hope they give us a wind-up minion at least later.