Quote Originally Posted by Kanehon View Post
Though I wonder if it's a way to ensure certain mechanics can be resolved, like the Ivalice water canals needing each alliance to interact to unlock the path.
Most likely the environmental mechanics would already be completed, the way they are in regular dungeons in Explorer mode. Things like the falling boulders in places like Mt Gulg or the Heroes' Gauntlet, or the sky at the end of the Dead Ends.