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  1. #1
    Player
    FROSTEDFLAKE's Avatar
    Join Date
    Sep 2024
    Posts
    20
    Character
    Frosted Flake
    World
    Cuchulainn
    Main Class
    Lancer Lv 90

    Woke up to DRK destroying whole team with astrologians...

    If this isnt making it clear for you guys, square enix does not care 1 bit about anybody opinions. keep coping about 7.2.
    (12)

  2. #2
    Player
    Sunder's Avatar
    Join Date
    Apr 2024
    Posts
    3
    Character
    Forest Sunder
    World
    Gilgamesh
    Main Class
    Warrior Lv 100
    Skill issue.

    Seriously, if you can't use Purify (which now prevents Salted Earth and many other draw in / knockbacks) then it's not the devs fault.
    (5)
    -
    Embrace Battle High

  3. #3
    Player
    Moonlite's Avatar
    Join Date
    Feb 2014
    Location
    Uldah
    Posts
    1,497
    Character
    Midnight Falcon
    World
    Balmung
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Sunder View Post
    Skill issue.

    Seriously, if you can't use Purify (which now prevents Salted Earth and many other draw in / knockbacks) then it's not the devs fault.

    Did I miss something? Does purify negate all other CC that happen after the pull? Or the three other pulls that happen after? I thought the negate was like three seconds?



    I hate the DRK play. The problem was never the DRK though. Problem was devs never balanced the skill around the DRK having 23 other players helping them.
    (6)

  4. #4
    Player
    Cesarion's Avatar
    Join Date
    May 2021
    Posts
    38
    Character
    Vris Lucion
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Sunder View Post
    Skill issue.

    Seriously, if you can't use Purify (which now prevents Salted Earth and many other draw in / knockbacks) then it's not the devs fault.
    Yep, totally. Atleast that can be argued once purify doesnt take 10 clicks to actually go through
    (3)

  5. #5
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Cesarion View Post
    Yep, totally. Atleast that can be argued once purify doesnt take 10 clicks to actually go through
    Quite so. The "skill issue" argument has become thinner in 7.1 simply because the response to input has become more unpredictable. I do hope that wasn't intentional on the part of SQEX.
    (0)

  6. #6
    Player
    Teno's Avatar
    Join Date
    Jul 2014
    Posts
    879
    Character
    Teno Gestalt
    World
    Moogle
    Main Class
    Sage Lv 100
    Skill issue, git gud.
    (4)

  7. #7
    Player
    Guesswhat's Avatar
    Join Date
    Mar 2015
    Posts
    557
    Character
    Aira Comet
    World
    Odin
    Main Class
    Pugilist Lv 100
    It's skill issue for devs AND players tbh xD
    (8)

  8. #8
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Regardless of if it’s a “skill issue” or not the move is very clearly problematic. If you removed the draw in off salted earth then 80% of DRKs would probably quit the job because they’re only on it to abuse this one mechanic. Can it be avoided? Yes. Does that help you when you see 20 people with “skill issues” get draw in and instantly wiped out by a team that then all gets max battle high? No.

    The blame lies completely on salted earth for being too effective at drawing in and too readily available. If they changed the draw in to a bind for anyone within the area of the salted earth it would solve half the balance issues with pre-made teams as they’d lose their effective grouping tool without undermining the general idea behind it being a crowd control ability.

    There are other tools in the game for grouping but they’re not nearly as bad as DRKs. DNC for example has their LB, but unlike DRK it’s not as readily available due to the LB timer and the fact it has people slowly group up rather than just an instant pull makes it far more balanced.

    I get that the devs balance around CC and not frontlines, but the fact they can’t see how bad this skill has gotten in that mode and done nothing is truly mind boggling.
    (9)
    Last edited by Cabalabob; 11-13-2024 at 10:06 AM.

  9. #9
    Player
    gidsonBrand's Avatar
    Join Date
    May 2024
    Posts
    118
    Character
    Gidson Brand
    World
    Goblin
    Main Class
    Dancer Lv 90
    It's not problematic at all, it just counters NA's tendency to stack up and zerg around. And because Dark Knight counters that hard, people consider it OP when it's easy to survive or avoid.

    Defensively speaking -- supports should help out the team, melees have their defensives, and basic spacing should be enough.
    Offensively speaking -- it's fun to blow up an entire alliance that's huddling together. What is the point of having 48 enemies to hit if you can't hit 48 enemies?
    (3)
    I do pvp stuff -- twitch.tv/gidsonBrand

  10. #10
    Player
    Sinstrel's Avatar
    Join Date
    Nov 2019
    Posts
    313
    Character
    Sinstrel Muran'khana
    World
    Gilgamesh
    Main Class
    Dragoon Lv 100
    It's time to learn.
    (2)

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