I think this issue highlights the core issue SE has... they fail at nuance these days...

I needed the mount tilt option to be toggled=off, but I only needed the option. They didn't need to hardcore nurf it for everyone else, just let me turn mine off...

But we see this same core issue with jobs, with instances, with... well, everything that requires some kind of middle ground for players across an entire spectrum of playstyles. They go all-in on one ideology to the point that it gets absolutely ridiculous. Mount tilt to the point that it's terrible for some players, and then take it away so the option to toggle-off is barely needed at all. This is the way SE operates, but they'd better get it through their thick skulls that the biggest community-wide gripe is a lack of options... be it in content, in job flexibility+kit, or simply in tiny inclusions like the mount tilting...

SE lacks nuance, and as a byproduct so do the players on thie forum who feel the need to protect certain features before those features get gutted or nurfed to high heaven too. There HAS GOT to be a middle ground, and SE needs to find that middle ground...

This mount tilt change is just a byproduct of that same core issue... no nuance from SE when implementing a fix...