Page 3 of 9 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 81
  1. #21
    Player
    OgruMogru's Avatar
    Join Date
    Jun 2017
    Posts
    683
    Character
    Ogru Magnataraxia
    World
    Lich
    Main Class
    Black Mage Lv 100
    Feels like SE knows I installed Guild Wars 2 and was only grudgingly downloading the patch to check if my guy survived the GU meddling, because I'm stuck having to reinstall/repair my game files! I'm just sitting stewing about how boring the broomstick's gonna be now >:C
    (2)
    If I speak at one constant volume
    At one constant pitch
    At one constant rhythm right into your ear
    You still won't hear
    #FFXIVHealerStrike

  2. #22
    Player
    SigmaOZ's Avatar
    Join Date
    Dec 2014
    Location
    Gridania
    Posts
    754
    Character
    Sigma Alpheratz
    World
    Faerie
    Main Class
    White Mage Lv 99
    I welcome the option to toggle tilt.


    The only change I see is that flying mounts tilt slowly now which looks far more natural than before, you really have to turn hard to see the full tilt.


    Character tilt ... I don't like, it looks weird to tilt if I have to run 2 or 3 meters from point A to point B, if it tilted slower and only became visible after a few seconds of running then it might have been nice.


    The solution would be to add a setting for tilt degree and when to begin tilting.


    I would have preferred if they brought back the physics from 1.0 when the characters showed weight on their movements with some very nice animations, it could be optional to use it or not. I hope they do it sooner or later.
    (1)

  3. #23
    Player
    Aelsioln's Avatar
    Join Date
    Dec 2021
    Posts
    21
    Character
    Mochna Koprivasch
    World
    Balmung
    Main Class
    Gunbreaker Lv 60
    I just want my fun tilt back the way it was ;-;

    The toggle was a perfect solution, we didn't need this nerf as well.
    (14)

  4. #24
    Player
    Destati's Avatar
    Join Date
    Jul 2017
    Posts
    679
    Character
    Aoki Kha
    World
    Balmung
    Main Class
    Reaper Lv 100
    I wish they'd revert it. There's an option to turn it off now for the people who got motion sick so let the rest of us have it the way it was. It's barely noticeable now.
    (4)

  5. #25
    Player
    Hypnotic13371337's Avatar
    Join Date
    Sep 2011
    Posts
    480
    Character
    Ryligh Kell
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Just give us sliders in the options menu and leave it at that :V

    Have one end of the slider be "Barely Humanly Noticeable" And the other be "The very edge of what should be considered too ridiculous for a professional to produce"
    (5)

  6. #26
    Player
    CuteBucket's Avatar
    Join Date
    Apr 2024
    Location
    Amaurot
    Posts
    448
    Character
    F'helix Fraldarius
    World
    Cactuar
    Main Class
    Samurai Lv 100
    I did think the tilt could get a little too much on a few certain mounts, and I was totally in favor of a toggle for the people having motion sickness issues with it... but now I can barely even tell it's there at all. I had to find my settings and see that they were all checked. Now I can only notice tilt if I'm flying and REALLY crank the right control stick hard (I play on controller).

    It feels like mount tilt was another half-finished addition to Dawntrail. They cranked the lever too far one way and now cranked it too far back. All people wanted was an on/off switch! It's a nice addition that I think adds to the world but it feels like it wasn't played around much with or tuned at all before release, nor now.
    (3)

  7. #27
    Player
    TheDustyOne's Avatar
    Join Date
    Nov 2021
    Posts
    652
    Character
    Dusty Two
    World
    Behemoth
    Main Class
    Red Mage Lv 100
    The initial mount tilt was too much, the current amount is too subtle.

    Character tilt however I think is better kept subtle, a slight increase wouldn't be too bad, but we need an IK system to make anything more than what we have now look good.
    (1)

  8. 11-14-2024 02:56 AM

  9. #28
    Player
    Ephremjlm's Avatar
    Join Date
    Oct 2022
    Location
    Limsa Lominsa
    Posts
    241
    Character
    Ephremjlm Molina
    World
    Goblin
    Main Class
    Paladin Lv 100
    As someone who could barley play FF16 because of motion sickness idk I thought the tilt was fine. Super bummed about the nerf. Just add a toggle.
    (1)

  10. #29
    Player
    EliaStormblade's Avatar
    Join Date
    Apr 2022
    Posts
    281
    Character
    Elia Stormblade
    World
    Zodiark
    Main Class
    Dragoon Lv 100
    Yeah, I miss the full tilt. It was not on par with a whole new mount movement system, but it added a sense of dynamism to the basic act of running on the ground and flying, which was maybe not a groundbreaking feature, but a welcome one. It's weird to me that it then got nerfed the way it did in the same patch where an option was added to disable it wholesale if you don't like it. Kind of catering to the same group twice while alienating (maybe a bit of a hyperbolic word to use here) those who actually liked it to begin with. Superfluous and questionable.

    I would prefer it if it were to return to how it was. It was one of those "stealth features" added that I enjoyed quite a bit. Maybe a slider for tilt sensitivity could be added if you're really trying to be fancy with it, but at the very least, I'd like the option to have the tilt again like it was in 7.0.
    (5)

  11. #30
    Player
    SigmaOZ's Avatar
    Join Date
    Dec 2014
    Location
    Gridania
    Posts
    754
    Character
    Sigma Alpheratz
    World
    Faerie
    Main Class
    White Mage Lv 99
    Why not make tilting a roll instead?. Like airplanes.



    It would be awesome for winged mounts like Heavensward falcons and the Zu(?).



    By the way, if SE reads this. When will we get a Golden Lanner Falcon?. I can't wait to fly one.
    (1)
    Last edited by SigmaOZ; 11-14-2024 at 06:09 AM.

Page 3 of 9 FirstFirst 1 2 3 4 5 ... LastLast

Tags for this Thread