Quote Originally Posted by Rithy255 View Post
The thing about Barrier vs Mit is that, you want a good mixture of both, mitigation makes Barriers stronger, Not to mention Barriers aren't as effective in instances of Multi hit's, So theirs even instances where mitigation can be out right better and Multi hits are common. Lets not advocate for job homogenization for a problem that doesn't even exist.
Haima would like a word with you.

You really aren't doing yourself a favor by considering shields deparate from percentual-damage-reduction effects. They're both mitigation, and there's multiple axis along which they differ. But ultimately all these effects increase eHP, in different ways depending on the incoming damage and incoming healing.

But on the general idea I fully agree, plus I want tanks to be more specialized again. Content has become so easy anyways, including Savage and all, due to Square's "never nerf, only buff"-policy, it frankly wouldn't matter if one job had only absorb shields and the other only DRs.