Quote Originally Posted by Carighan View Post
Any non-trivial difference in gameplay will by its very nature make the job better against some things and worse against others.
Yet XIV somehow achieves the worst of both worlds where the gameplay, once you exclude the dps rotation, is near identical and the balance of the tank kits is still off. They could have turned Shake it Off, Divine Veil, Dark Missionary, and Heart of Light into a role action button that does universal 10% mit + some hot, and this is the complete list of how the gameplay for all tanks would change: