Quote Originally Posted by Keichi View Post
Are the changing realy that good?
Its nice that some numbers are changing. But the 5% physical defense for the skills, who are supposed to be anti magic skill, feels to low.
I like the DRK offensive. But it was the tank class, where i had the biggest trouble to stay alive, because he has the weakest defense of all tanks (Paladin has the most defense skills and warrior is healing himself).
The increase of defense for the DRK looks a bit low for me.
It means when there are mechanics that are only physical, like Harrowing Hell on P10S or a lot of M1S and M3S, we can actually do something to help the party without standing around with our thumbs up our behinds.