I'm explicitly not talking about DPS but okay.Actually not at all true, we're just "spoiled". Our "big imbalances" are yestergame's "we're done balancing, stuff is less than 25% off from each other, call it a day"-solution.
It really is that different nowadays. BLMs explode at Pictos doing 4% more damage while being easier to play, back in the days (/grandpamode on) you'd be delighted if your favorite class dealt 50% of the damage of whatever was the overpowered meta, and the killspeed would vary massive based on whether you got 40 random people vs 8 parties all hyper-optimizing.
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