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  1. #25
    Player
    HikariKurosawa's Avatar
    Join Date
    Jan 2021
    Posts
    746
    Character
    Hikaru Kurosawa
    World
    Ultros
    Main Class
    Dragoon Lv 95
    Quote Originally Posted by HeavenlyArmed View Post
    Since this is actually a real suggestion I won't ignore you on this one. Personally I prefer the idea of adding scales to something rather than moving them from being generated by one skill to another. As the old meme says, "por que no los dos"? Especially because I feel like that would help give a feeling of different parts of our toolkit all tying back into each other. But the idea of scales being generated by something else in some way is one I do like. As for the extra jump idea I think for 8.0 that does sound like an idea worth considering. The problem is the odds of them introducing new skills mid-expansion is next to nothing, and most of us would like the extra buttons to press in the next possible patch, not two years down the line. But when they do, assuming the 8.0 reworks don't go in an entirely different direction, that's one idea I see some potential in.
    I think it would be good for them to add the extra jump and mirage dive outside of a new expansion for the specific reason of having it introduced at a lower level, like 70 so it's present in all ultimate content. This leaves them freedom for more unique abilities in the 8.0 patch, since a reskinned jump + mirage dive isn't the most exciting addition for a new expansion. Especially if they remove life surge or rework it into an actual defensive ability.

    For expansion ability ideas, I'm not even sure what they could do. The jobs are becoming very close to full(I said bloated but I don't really think that's true. It's not over the limit, just close to the limit). Pruning is necessary but there isn't even much to prune other than life surge. Maybe an oGCD followup ability for nastrond and an animation/potency upgrade to sonic thrust?

    Then our 8.0 burst window oGCDs would be: High Jump, Mirage Dive, Boost Jump, Red Dive, Nastrond, Nastrond followup, Wyrmwind Thrust, Dragonfire Dive, Rise of the Dragon, Stardiver, Starcross.

    Level 70 burst window would be: High Jump, Mirage Dive, Boost Jump, Red Dive, Nastrond, Dragonfire Dive. I think this is a good amount of buttons for the first two ultimates and it only gets better for the following ultimates.
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    Last edited by HikariKurosawa; 11-28-2024 at 02:08 PM.