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  1. #1
    Player
    HeavenlyArmed's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    174
    Character
    C'thuuko Tohka
    World
    Cactuar
    Main Class
    Lancer Lv 100
    Quote Originally Posted by HikariKurosawa View Post
    Everything you're saying is extremely subjective though, you have to understand this right? You never run out of buttons during combat. The rotation keeps going until the boss dies.
    It isn't though. In terms of buttons, you should realize by this point considering how much I personally have hammered this point in directly to you, that I am talking about OGCDs. And yes, you do run out of OGCDs to press during a burst window. With EW and initial DT DRG that tended to only happen right at the end of the buff timer, but it did happen, and now with fewer buttons it happens faster, and as you get into lower and lower levels that happens faster and faster.

    And complexity may not be exactly measurable, but it's hardly subjective. Having the exact amount of a resource that guarantees that every time buffs come off cooldown you willbe able to do your additional skills *is* less complicated than having too much or too little and needing to adjust to those circumstances to place those additional skills under as many buff windows as possible, and there is no person who will dispute that. And both of those are more complex than there not being a resource to manage, and those additional skills being accessed by pressing a button that has the exact same cooldown timer as the buffs you would be trying to align with, which again, no serious person would dispute. You can argue that Life Surge charges and Wyrmwind do add some complexity, but with Wyrmwind the entire thought process is "oh, my buffs will be back before I get another scale, let me hold this for a couple more seconds," which is not long-term planning, and with Life Surge it just amounts to press it twice under the stronger buffs and once under the weaker ones. Now, maybe some people will actually find that more complicated than needing to manage Gaze stacks to line up LotD and buffs, but I'd be shocked if that was a significant number of people.
    (12)

  2. #2
    Player
    ovIm's Avatar
    Join Date
    Oct 2014
    Posts
    746
    Character
    Vim Mercer
    World
    Alpha
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by HeavenlyArmed View Post
    And complexity may not be exactly measurable, but it's hardly subjective.
    To add to that, it is also an objective fact that classes have become more and more simplistic over the years instead of becoming more complex.

    I think this was a deliberate move by the developers because they wanted to make the fights themselves the interesting parts of the gameplay instead of the rotations, but I could be misremembering that.
    (10)
    RIP Viper 28/06/2024 - 30/07/2024. It was a fun month.

  3. #3
    Player
    HeavenlyArmed's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    174
    Character
    C'thuuko Tohka
    World
    Cactuar
    Main Class
    Lancer Lv 100
    Quote Originally Posted by ovIm View Post
    To add to that, it is also an objective fact that classes have become more and more simplistic over the years instead of becoming more complex.

    I think this was a deliberate move by the developers because they wanted to make the fights themselves the interesting parts of the gameplay instead of the rotations, but I could be misremembering that.
    So there are two parts to this. The first is a pre-Dawntrail interview about job homogenization, where Yoshida acknowledged that it's a problem, but stated that there has also been a tendency to develop battle content that is too safe in recent years. So what he said in that interview was that for Dawntrail in particular since they didn't want to change everything all at once and make it feel like a completely different game, that the team had decided to first focus on making more interesting and experimental battle content, and that significant changes to make jobs feel more unique would likely be more of an 8.0 thing.

    The other is I believe a much older interview, which I wasn't actually able to find but did want to bring up because I remember it being discussed. In that interview or whatever it was, it was stated that the overall goal from expansion to expansion is to in most cases keep jobs at roughly the same level of complexity, particularly after the devs saw the issues that were caused by how complex jobs were to play in Heavensward. There was an initial scaling back from that in Stormblood (at least in their eyes, personally I do think at least a few jobs got more complex going into Stormblood and even Shadowbringers) and from there they wanted to keep things the same so players wouldn't feel overwhelmed. At least that's how I remember that question being answered, but again I wasn't able to find that interview, so there is a chance I'm not remembering things perfectly.
    (10)
    Last edited by HeavenlyArmed; 11-24-2024 at 03:38 AM. Reason: typo, my space bar is bad

  4. #4
    Player
    HikariKurosawa's Avatar
    Join Date
    Jan 2021
    Posts
    746
    Character
    Hikaru Kurosawa
    World
    Ultros
    Main Class
    Dragoon Lv 95
    Quote Originally Posted by HeavenlyArmed View Post
    It isn't though.
    It is though, what you enjoy about dragoon is subjective to your preferences. Obviously you will run out of oGCDs in a burst window, that's why it's called a window. You want more activity in a burst window than I do, and that's fine. You like the game different than me. It's subjective.

    It's pointless to discuss, it's like arguing about music preferences. It's hard to even engage with you because all you're doing is yapping about what you like and I can't relate on top of it being subjective to your own taste entirely. You are trying to argue preference. It's one of the weirdest things people do. I couldn't care less about what you like. I am just explaining why I like the changes, it's not an invitation to argue nor is it an argument to begin with. It doesn't make you smarter, it doesn't make me smarter. I just like the game to play differently than you do. I don't even care about why you enjoy the game or that you are disappointed. It's not your game, and you don't share the vision the developers do for the game. Maybe make your own game, or continue to throw a fit over something others are celebrating. They can't appease everyone and it's only a game. It's meant to be fun. If you want complexity, get into math or science or something meaningful. It's literally just a video game. They shouldn't be wasting people's mental capacity on something like complex rotations. Use your brain to make the world a better place, not to parse 99.
    (0)

  5. #5
    Player
    iiOmarSP's Avatar
    Join Date
    Feb 2022
    Posts
    12
    Character
    Iiomar Sp
    World
    Ultros
    Main Class
    Dragoon Lv 100
    Reading through this thread since I last replied, it really is just funny to read cause we have someone pretending they have a clear idea on how to play a job at the current max level when they have never ATTEMPTED to run content or anything with it at Lv100, and everyone else simply want this job to be actually *fun* to play.

    Objectively speaking, this job is super unfun to play after the patch had dropped, and no amount of damage modifiers is going to make the job better If the entire nature of the job isn't there. Do you want a maiming job that is easy to learn and also have access to the same gear sets? its called Reaper, and was introduced in the last expansion. You should give it a try if you want a brain dead maiming job than ask for the other one to be nerfed.

    Simply put, the forums are the most likely place for devs to see the feedback for any change, and the fact of the matter is: There is absolutely no one in favor of this change, and we are simply doing what we are supposed to do: giving FEEDBACK
    There is absolutely no preference to this: the job plays worse and everyone wants to see it be better.

    Quote Originally Posted by HikariKurosawa View Post
    Use your brain to make the world a better place, not to parse 99.
    You should also read and take up your own advice rather than constantly yap here in the forums, every single day, about how so many people like this change when its just you arguing with most people here about how they should consume product and never ask questions, rather than give feedback on this change.
    (13)
    Last edited by iiOmarSP; 11-25-2024 at 03:06 AM.

  6. #6
    Player
    HikariKurosawa's Avatar
    Join Date
    Jan 2021
    Posts
    746
    Character
    Hikaru Kurosawa
    World
    Ultros
    Main Class
    Dragoon Lv 95
    Quote Originally Posted by iiOmarSP View Post
    Objectively speaking, this job is super unfun to play after the patch had dropped
    Fun itself is a subjective concept. I don't want to play reaper lol, I like the job fantasy of dragoon and the animations. You just like mashing lots of buttons fast. Since you're suggesting me to play another job for gameplay, this means you must have no attachment to the fantasy of dragoon. So just play a different job yourself. Dragoon has always been one of the simpler melee jobs in the game. Play ninja, play samurai, play something else yourself.

    It's okay to give feedback, just recognize that you're stating subjective positions and don't try to argue with other people for expressing their subjective opinions.

    There's no need to try to struggle for an echo chamber, it's not happening. State your case and be confident in it, stop yammering about the validity of differing opinions.

    I get that you feel a certain way, speak for yourself.

    The forums being a place for feedback statement goes both ways. I have never tried to invalidate your opinions or perspective, I just say that I like the way the game has changed and you decide that's a reason to argue. I explain why I like it, and you try to silence my perspective for what? Because you want an echo chamber. It's not happening lol. Get over it and move on.

    Even if the majority of people were celebrating the changes and there was only a minority of people going against them, I wouldn't try to censor the opinions of the people who dislike them. It's okay to express your feedback. Go ahead with it. Stop crying over other people enjoying change.
    (0)
    Last edited by HikariKurosawa; 11-25-2024 at 06:05 AM.

  7. #7
    Player
    brinn12's Avatar
    Join Date
    Feb 2022
    Posts
    300
    Character
    Lua Navkov
    World
    Brynhildr
    Main Class
    Black Mage Lv 80
    You're doing the same as the people you're criticizing, though. You think it's objective that these questions are subjective. It's not objective. They already gave you the arguments as to why you are wrong, yet you ignored them. It's fine. Just know you're not doing any different.

    Not only are they objective, it's something the developers usually only realize when it's too late. Pushing away long-time MMO players is never a good decision.

    They are making the game unfun, slowly removing all of the things the old school players liked. And replacing it with predictable, easy and less creative content. Job design is only the tip of the iceberg. While fun is subjective, what matters to the developers is the best decision for the game.
    (11)
    Last edited by brinn12; 11-25-2024 at 08:53 AM.

  8. #8
    Player
    HikariKurosawa's Avatar
    Join Date
    Jan 2021
    Posts
    746
    Character
    Hikaru Kurosawa
    World
    Ultros
    Main Class
    Dragoon Lv 95
    Quote Originally Posted by brinn12 View Post
    You're doing the same as the people you're criticizing, though. You think it's objective that these questions are subjective. It's not objective. They already gave you the arguments as to why you are wrong, yet you ignored them. It's fine. Just know you're not doing any different.

    Not only are they objective, it's something the developers usually only realize when it's too late. Pushing away long-time MMO players is never a good decision.

    They are making the game unfun, slowly removing all of the things the old school players liked. And replacing it with predictable, easy and less creative content. Job design is only the tip of the iceberg. While fun is subjective, what matters to the developers is the best decision for the game.
    You can't just arbitrarily make subjective opinions objective rofl. Yes, I get that your feelings are real. They're still subject to your own preferences and opinions.

    I've never done the same thing the people I am criticizing are doing though. You should read my language better. Why would I consider their opinions? It's not rocket science, I understand exactly where you are all coming from, I just don't see eye to eye and don't want what you want. I understand why the devs make the decisions they are making, and I appreciate them.

    Everything else you say is just you pushing your own agenda, so what's the point in me as an individual taking it seriously? I don't want what you want, at the end of the day it's up to the devs, but as it is going, I support the direction the devs are pushing the game in.

    If they go with what you want, that's fine. I will just unsubscribe and play something else. I'm easy come easy go. I think you should learn from me, if you want to be happy and make a difference in the game direction. Vote with your wallet.

    Honestly though, I don't think they want the old school players around anymore. For several expansions all you have been doing is complaining and doomsaying about the direction of the game. Maybe they are trying to push this negative part of the community away. There are tons of people who are happy with the game and the way it is going. Maybe you're just not wanted here anymore. If you don't like what you're buying, stop buying it. Simple concept. If you're struggling with addiction, get help.
    (0)
    Last edited by HikariKurosawa; 11-25-2024 at 09:29 AM.

  9. #9
    Player
    brinn12's Avatar
    Join Date
    Feb 2022
    Posts
    300
    Character
    Lua Navkov
    World
    Brynhildr
    Main Class
    Black Mage Lv 80
    I'm not making anything, they are objective in my opinion. Again, you fail to recognize whether I'm making anything or not is a matter of opinion. You're doing what you're criticizing other people for.

    Fun is subjective, yes. Some people don't even play MMOs to begin with, which is totally fair. But that FFXIV is slowly pushing away old school players by making the game dull to them is objective. That this is bad, and other MMOs at some point regret doing this is also objective. If you don't bring in enough players, you're going to lose money.

    It's very hard to convince this new generation to play MMORPGs. Action, single player games and gachas are much more appealing to teenagers. You definitely don't want to lose people, and it is possible to make a game for both groups. FFXIV MSQ and gearing is always designed with the casual community in mind. It's also very easy to get into raiding, once you get to level cap. Strongest crafted gear is always relevant. Now the developers are overdoing this design, losing hardcore players and even midcore, who want to grind something that's not a useless achievement like Hoarder. And with MSQ having such a terrible reception, they start losing casual players as well.

    "Tons of people are happy" >>> I don't think you are aware that Dawntrail is the worst received expansion in such a long time, maybe the worst of all time. The situation is so bad FFXIV started losing more casual players, even though it was always designed around these people. It's such cheap quality that Yoshi-P had to apologize multiple times in public, promising changes in content.
    (6)

  10. #10
    Player
    HeavenlyArmed's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    174
    Character
    C'thuuko Tohka
    World
    Cactuar
    Main Class
    Lancer Lv 100
    Quote Originally Posted by HikariKurosawa View Post
    snip
    I have never once in this conversation come at you with anything subjective. You claimed that rotations were getting more and more complicated over time, that the game itself was getting more and more complicated over time, and that Dragoon was getting more and more busy over time. I demonstrated with examples why none of those things are true. What is subjective is our preferences. Yes, you have made clear you prefer the game being very simple, and I and everyone else in this thread have made clear that we prefer having at least some level of complexity. We're all allowed to have those preferences. But in service of defending your preferences you have constantly made objectively untrue claims about the game and about Dragoon. Also, you have absolutely tried to invalidate other people's opinions. Since you forgot, here are some examples of when you did that in both this and the other DRG threads.

    Quote Originally Posted by HikariKurosawa View Post
    I'm just glad most of you are never going to be involved in creating games.
    Quote Originally Posted by HikariKurosawa View Post
    Getting a bit contrived now aren't you?
    Quote Originally Posted by HikariKurosawa View Post
    This thread has to be satire, or you just wanted to show off your character's glam during cool poses with your ultimate weapon.
    Quote Originally Posted by HikariKurosawa View Post
    There are like 10-20 people trying to create an echo chamber of disapproval in this thread. Most people who are happy about the game spend their free time playing it, not whinging on the forums.
    Quote Originally Posted by HikariKurosawa View Post
    I agree with the devs, not the crybabies on the forums. Also no, I'm not going to make my own thread and let this one become an echo chamber of complaints. Sorry kid.
    Quote Originally Posted by HikariKurosawa View Post
    Nobody is crazy here, it's just weird that you think your perspective matters.
    Quote Originally Posted by HikariKurosawa View Post
    Alexa, play cry me a river by justin timberlake
    Quote Originally Posted by HikariKurosawa View Post
    Not a no-life ffxiv tryhard like you, I got better things to do than sit around playing games all day crying on the forums about square pandering to people who don't treat the game like their career.
    (11)

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