I find this change genuinely so hard to understand, part of what made Dragoon fun and unique was that it had so many buttons to press. Limiting Nastrond to a single use per Geirskogul doesn't enhance the job's game play in any way, it just makes it more simplistic and less fun. Dragoon being as good as it was in 6.0 was one of the main reasons I played the game. The job was fun then, it was fun in 7.0, although I think the changes made to the job in 7.0 were also unnecessary. But these changes to Nastrond are a definite step in the wrong direction and make me want to not play the job at all. I really hope that this change is reversed as soon as possible, and we get 3 charges back. As others on this forum have said, a potency buff does NOT make up for a loss in button presses that make the job actively fun.