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  1. #111
    Player
    VerySadDRG's Avatar
    Join Date
    Jul 2024
    Posts
    30
    Character
    Pryanik Pancechi
    World
    Cerberus
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by HikariKurosawa View Post
    They made less money than they do now.
    So all of those money are made just because of DRG changes? Really doubt that. Also wonder how much Square is making thanks to BLM rn, but I guess its sorry state is also what "capitalism" wants.

    And looking at what people say in this thread, they are about to lose some customers, lmao.
    But go on, encourage bad job design with "muh capitalism" logic, at least it is hilarious to read.
    (2)

  2. #112
    Player
    HeavenlyArmed's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    174
    Character
    C'thuuko Tohka
    World
    Cactuar
    Main Class
    Lancer Lv 100
    Anyway, considering he just made the claim that stockholders greenlight dev decisions, I think we're all safe to ignore the troll and get back to the important discussion of wanting classes that are actually engaging to play. Particularly concerning about the troll's commentary was the total refusal to acknowledge the state of lower level DRG. Which again, you run out of buttons to press for your burst after 3 GCDs at level 70, 4 at level 80 and 5 at level 90, and you aren't even spamming double-weaves to achieve this. Anyone who says that is too much for them isn't giving you a serious opinion.
    (8)

  3. #113
    Player
    HikariKurosawa's Avatar
    Join Date
    Jan 2021
    Posts
    746
    Character
    Hikaru Kurosawa
    World
    Ultros
    Main Class
    Dragoon Lv 95
    "I don't like what they are saying because it goes against what I want so they're a troll"

    Lower level dragoon is a separate issue and has nothing to do with high level dragoon.
    (0)

  4. #114
    Player
    VerySadDRG's Avatar
    Join Date
    Jul 2024
    Posts
    30
    Character
    Pryanik Pancechi
    World
    Cerberus
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by HeavenlyArmed View Post
    I think we're all safe to ignore the troll and get back to the important discussion of wanting classes that are actually engaging to play.
    Yeah, there's nothing of value that person can provide to this conversation. What a waste of time.
    (6)

  5. #115
    Player
    HeavenlyArmed's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    174
    Character
    C'thuuko Tohka
    World
    Cactuar
    Main Class
    Lancer Lv 100
    Anyway, an idea that finally clicked for me as a better option than this is, as many people have suggested, working Life Surge into being a trait rather than a button. I was struggling with it before due to not being able to think of a way to cleanly adapt it, but it's really not that difficult to do in a way that would likely not even change the balance of the job very much. Just make Life Surge a part of Lance Charge, so during Lance Charge any time you use Full Thrust, Heaven's Thrust, and upon the upgrade at level 88, Drakesbane, the skill automaitcally crits. Doing this frees up those button presses allowing the return of the triple Nastrond, and makes burst windows still feel satisfying from a damage perspective due to the guaranteed crits.
    (3)

  6. #116
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,196
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by HikariKurosawa View Post
    They made less money than they do now.
    Actually bc of SHB, they actually had the most popular MMO at the time going into EW and their yearly operating income was higher for the fiscal year than what they are on track to do this year, by a lot actually. Part of that is other flops in HD games now, but back then they specifically called out EW as delivering huge results for the entire company's bottom line.

    I know the EW patch story story did some damage but I think it's no coincidence that EW was when two minute meta and job simplification really ramped up and changed the direction of the game.

    And idk what anyone is waiting on because they're never going to tell you that, even if they know. This team won't comment on unsubbing for any reason. In fact they actively don't care if you sub. All you can really do is set your own expectations for job design.

    What we can say for sure is that since post EW, the game has lost about 1m active payers. I don't think you can blame it all on any one job..but DRG isn't the only job people have issues with. I think it's naive to blame it all on one thing..the sub itself, the story, the patch cycle, combat, jobs. It all adds up. Death by a thousand cuts imo since this team as I said, clearly doesn't care, and can/will tolerate significantly more losses most likely and just blame players.

    It's baffling really why they have such a unilateral strategy for jobs when they are quite literally obessessed with adding new ones.
    (1)
    Last edited by Turtledeluxe; 11-14-2024 at 12:36 PM.

  7. #117
    Player
    HikariKurosawa's Avatar
    Join Date
    Jan 2021
    Posts
    746
    Character
    Hikaru Kurosawa
    World
    Ultros
    Main Class
    Dragoon Lv 95
    Quote Originally Posted by Turtledeluxe View Post
    Actually bc of SHB, they actually had the most popular MMO at the time going into EW and their yearly operating income was higher for the fiscal year than what they are on track to do this year, by a lot actually. Part of that is other flops in HD games now, but back then they specifically called out EW as delivering huge results for the entire company's bottom line.
    Surely had nothing to do with the blizzard fiasco and asmongold influencing a large portion of WoW's playerbase to try out FFXIV.
    (0)

  8. #118
    Player
    VerySadDRG's Avatar
    Join Date
    Jul 2024
    Posts
    30
    Character
    Pryanik Pancechi
    World
    Cerberus
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by HeavenlyArmed View Post
    Just make Life Surge a part of Lance Charge, so during Lance Charge any time you use Full Thrust, Heaven's Thrust, and upon the upgrade at level 88, Drakesbane, the skill automaitcally crits.
    Life Surge provides at least a little bit of (quite situational) decision making, so I wouldn't want it to be gone. But if it is either LS or Nastrond and there's no way to keep them as in pre-7.1, then getting rid of LS is a better option.
    (8)

  9. #119
    Player
    Ajisaii's Avatar
    Join Date
    Jun 2024
    Posts
    47
    Character
    Ajisai Phylla
    World
    Sophia
    Main Class
    Dragoon Lv 100
    Stop replying to the monkey
    (5)

  10. #120
    Player
    noumen0nn's Avatar
    Join Date
    Oct 2022
    Posts
    210
    Character
    Mara Sagegrove
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Coming here to voice my support, this is one of the worst job changes to take place since I started playing in Shadowbringers. What is the job design team thinking? Is nothing sacred? If you thought the job was too busy, maybe you shouldn't have given it two boring, generic followups to its iconic jumps, and instead focused on iterating on its gameplay in any meaningful way. I haven't even finished leveling the job to 100 because I already disliked the removal of the eye gauge and the changing of Geirskogul to a 60 second button, but now I know not to bother at all. It already feels terrible to play at level 90, with practically nothing going on in the burst. Get it together, revert this change, and please actually think before making a decision like this next time.
    (6)

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