I personally think the crafting system, as is, is too complex. I think if you made the mini game more intuitive and less random it would be amazing! Have white be 100% you got it, have multi colored be like 75%, have yellow be 50%, and have red be 25% chance to succeed. Then the choices Standard, Rapid, Bold would be your quality ofc as is.

Right now, I have trouble telling which colors to synth on...I'm honestly pretty confused with it...it doesn't seem to have "an exact science". I fail things sometimes when I'm 10 lvls higher...maybe the recipes need recalibration to what lvl you have a chance of finishing it. I'd say being at least 3-5 lvls over the synth should give you a 80%-100%.

I'm also a player who really only wants to specialize in two crafts and maybe one gathering class that compliment each other...I'd like to see it become easier to get parts you need from other players as well. Sometimes its kind of hard...and then you end up leveling everything. I don't really want to see a million people who specialize in everything...it seems really unrealistic...plus everyone likes to have something they are the best at!


I'd love to see the recipes be more ... simpler...especially lower level synths.
Glad you guys are making changes. Looking forward to improvements!

I'd also like to see stats be a little more intuitive and meaningful.