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  1. #1
    Player
    Shorty's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    121
    Character
    Shorty Orca
    World
    Tonberry
    Main Class
    Pugilist Lv 80
    I think before this crafting system will be effective and profitable for crafters, the effect of stats on gear on player performance needs to be improved. It wouldn't work well if for example, we can tailor a piece of armor to give a few extra points of +dexterity only to find out it will only give us +0.001% increase in accuracy.

    And in topic with crafting, I'd like to be given a better description and/or more apparent effect on crafting stats too. Right now, it's so hard to find out what synthesis is affected by what crafting stats, and the extent to the effect (if that's even what the stats are doing at the moment).
    (3)

  2. #2
    Player
    zzapp's Avatar
    Join Date
    Mar 2011
    Posts
    355
    Character
    Eli Storm
    World
    Hyperion
    Main Class
    Carpenter Lv 50
    Thank god, finally this is getting some major attention!!

    I hope they're also looking at all the broken abilities we paid 12K guild marks for too, such as Perfection, Flawlessness, etc.

    I do not wish to see the Materia System develop into the synergy system from XI or atleast the one I remember. It was overly complicated and the benefits from it were minimal at best. I can assure you that killing 5 NMs and hoping you get what you want for a stone that grants +1 point of Defense against Birds will NOT go over well. Please consider this when making it.
    Thank you Farbine, I couldn't agree with you more here. This was way too complex, and the results for the effort were more than lame.

    RNG - Please, please narrow the affect of this in the code.

    I'm not a huge crafting fanatic by any measure. In FFXI, my cooking was 100+. The last synths I ever did that game, I failed 4/12 on a level 12 bait recipe, on an elementally non-opposed day, facing success direction, as if any of that was ever demonstrated to have had an effect, but what the heck - never a single synth again after that ><

    Incidently, I set a new record today with my leathercrafter, failing 17, yes 17, consecutive attempts on a leve that I've been doing now for 2 ranks, this with T1 support and food.

    Anyhow, cheers!! As this game is so crafting-concentric, I can't wait for these changes.
    (3)

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