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  1. #1
    Player
    Niolya's Avatar
    Join Date
    Nov 2024
    Posts
    5
    Character
    Niolya Shu
    World
    Cerberus
    Main Class
    Reaper Lv 100

    Incorrect reflection in Living Memory

    Date of issue: November 8, 2024
    Time of issue: around 12:45PM ST
    Frequency: Always
    World name: Cerberus
    Character name@Home World name: Niolya Shu@Cerberus
    Retainer name: None
    NPC name: None
    Monster name: None
    Class/Level: Dark Knight / 100
    Party or solo: Solo
    Race: Viera M
    In-game time: N/A
    Area and coordinates: Living Memory i3 (X:21.2, Y:37.2) Z:0.7
    Housing: None
    Steps:
    1. Go to Living Memory.
    2. Summon a mount with reflections (e. g. Miw Miisv, Regalia Type-G).
    3. Reflections on the mount show the initial "alive" state of Living Memory during MSQ, not the current "lifeless" one.

    Platform: Steam

    Connection Specs
    - Type of internet connection/provider: Ethernet / N/A
    - Modem maker/model number: N/A

    PC Specs
    -=-=-=-=- System Information -=-=-=-=-
    SYSTEM_OS Windows 11 Корпоративная 64-разрядная (6.2, сборка 9200) (22621.ni_release.220506-1250)
    SYSTEM_CPU 12th Gen Intel(R) Core(TM) i5-12400F (12 CPUs), ~2.5GHz
    SYSTEM_CORE_NUM SYSTEM_CORE_LOGIC 12 SYSTEM_CORE_PHYSICS 6
    SYSTEM_BIOS H.40
    SYSTEM_LANGUAGE русский (формат: русский)
    SYSTEM_MEMORY 16228.203MB
    SYSTEM_VIRTUAL_MEMORY 134217727.875MB
    SYSTEM_PAGE_FILE 29028.203MB
    SYSTEM_STORAGE C:\ SYSTEM_HARDDISK_DRIVE SYSTEM_TOTALDISC_SPACE 930.707GB SYSTEM_FREEDISC_SPACE 346.613GB
    SYSTEM_DIRECTX_VERSION DirectX 12
    SYSTEM_GRAPHICS NVIDIA GeForce RTX 3060
    SYSTEM_GRAPHICS_DEVICE \\.\DISPLAY1
    SYSTEM_GRAPHICS_CHIP NVIDIA GeForce RTX 3060
    SYSTEM_GRAPHICS_MAKER NVIDIA
    SYSTEM_GRAPHICS_VRAM 12110.000 MB
    SYSTEM_GRAPHICS_SHARED_VRAM 8114.102 MB
    SYSTEM_GRAPHICS_DAC Integrated RAMDAC
    SYSTEM_GRAPHICS_DISPLAY_MODE 1920 x 1080 (32 bit) (60Hz)
    SYSTEM_GRAPHICS_DRIVER C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_dcf94619172aceb0\nvldumdx.dll,C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_dcf94619172aceb0\nvldumdx.dll,C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_dcf94619172aceb0\nvldumdx.dll,C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_dcf94619172aceb0\nvldumdx.dll
    SYSTEM_GRAPHICS_DRIVER_VERSION 32.00.0015.6109
    SYSTEM_GRAPHICS_DRIVER_DATE 9/5/2024 03:00:00
    SYSTEM_GRAPHICS_DRIVER_LANGUAGE Английский
    3.0
    SYSTEM_GRAPHICS_PIXEL_SHADER 3.0
    SYSTEM_GRAPHICS_VERTEX_TEXTURE SYSTEM_SUPPORT
    SYSTEM_GRAPHICS NVIDIA GeForce RTX 3060
    SYSTEM_GRAPHICS_DEVICE \\.\DISPLAY2
    SYSTEM_GRAPHICS_CHIP NVIDIA GeForce RTX 3060
    SYSTEM_GRAPHICS_MAKER NVIDIA
    SYSTEM_GRAPHICS_VRAM 12110.000 MB
    SYSTEM_GRAPHICS_SHARED_VRAM 8114.102 MB
    SYSTEM_GRAPHICS_DAC Integrated RAMDAC
    SYSTEM_GRAPHICS_DISPLAY_MODE 1920 x 1080 (32 bit) (60Hz)
    SYSTEM_GRAPHICS_DRIVER C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_dcf94619172aceb0\nvldumdx.dll,C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_dcf94619172aceb0\nvldumdx.dll,C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_dcf94619172aceb0\nvldumdx.dll,C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_dcf94619172aceb0\nvldumdx.dll
    SYSTEM_GRAPHICS_DRIVER_VERSION 32.00.0015.6109
    SYSTEM_GRAPHICS_DRIVER_DATE 9/5/2024 03:00:00
    SYSTEM_GRAPHICS_DRIVER_LANGUAGE Английский
    3.0
    SYSTEM_GRAPHICS_PIXEL_SHADER 3.0
    SYSTEM_GRAPHICS_VERTEX_TEXTURE SYSTEM_SUPPORT
    SYSTEM_SOUND MAJOR III (Realtek(R) Audio)
    SYSTEM_SOUND_DEVICE_ID {B8801A60-246F-4FEF-A32B-81249A379091}
    SYSTEM_SOUND_DEVICE_NAME RTKVHD64.sys
    SYSTEM_SOUND_DRIVER_VERSION 6.0.9618.1
    SYSTEM_SOUND_DRIVER_LANGUAGE Английский
    SYSTEM_SOUND_DRIVER_DATE 12/12/2023 03:00:00
    SYSTEM_SOUND Realtek Digital Output (Realtek(R) Audio)
    SYSTEM_SOUND_DEVICE_ID {91A321CC-B1FE-4103-BE5B-FD8EE02FEC8D}
    SYSTEM_SOUND_DEVICE_NAME RTKVHD64.sys
    SYSTEM_SOUND_DRIVER_VERSION 6.0.9618.1
    SYSTEM_SOUND_DRIVER_LANGUAGE Английский
    SYSTEM_SOUND_DRIVER_DATE 12/12/2023 03:00:00
    SYSTEM_SOUND Динамики (Steam Streaming Microphone)
    SYSTEM_SOUND_DEVICE_ID {6A0B573D-C72B-4B9C-94F3-66DA69B840B2}
    SYSTEM_SOUND_DEVICE_NAME SteamStreamingMicrophone.sys
    SYSTEM_SOUND_DRIVER_VERSION 8.33.15.17
    SYSTEM_SOUND_DRIVER_LANGUAGE
    SYSTEM_SOUND_DRIVER_DATE 7/28/2017 03:00:00
    SYSTEM_SOUND Динамики (Steam Streaming Speakers)
    SYSTEM_SOUND_DEVICE_ID {373872C4-C861-4ABE-93BC-0FD92316B578}
    SYSTEM_SOUND_DEVICE_NAME SteamStreamingSpeakers.sys
    SYSTEM_SOUND_DRIVER_VERSION 17.56.13.764
    SYSTEM_SOUND_DRIVER_LANGUAGE
    SYSTEM_SOUND_DRIVER_DATE 7/20/2017 03:00:00
    SYSTEM_INPUT {6F1D2B60-D5A0-11CF-BFC7444553540000}
    SYSTEM_INPUT_NAME Мышь
    SYSTEM_INPUT_REMARKS SYSTEM_GAMEPAD_AXIS 3 SYSTEM_GAMEPAD_BUTTON 5 SYSTEM_GAMEPAD_FOV 0
    SYSTEM_INPUT {6F1D2B61-D5A0-11CF-BFC7444553540000}
    SYSTEM_INPUT_NAME Клавиатура
    SYSTEM_INPUT_REMARKS SYSTEM_GAMEPAD_AXIS 0 SYSTEM_GAMEPAD_BUTTON 128 SYSTEM_GAMEPAD_FOV 0
    SYSTEM_INPUT {480146B0-BBD7-11EE-8001444553540000}
    SYSTEM_INPUT_NAME Gaming Mouse
    SYSTEM_INPUT_REMARKS SYSTEM_GAMEPAD_AXIS 0 SYSTEM_GAMEPAD_BUTTON 0 SYSTEM_GAMEPAD_FOV 0
    SYSTEM_INPUT {480D54A0-BBD7-11EE-8004444553540000}
    SYSTEM_INPUT_NAME Gaming Mouse
    SYSTEM_INPUT_REMARKS SYSTEM_GAMEPAD_AXIS 0 SYSTEM_GAMEPAD_BUTTON 669 SYSTEM_GAMEPAD_FOV 0
    SYSTEM_INPUT {FA774C30-9DD2-11EF-8001444553540000}
    SYSTEM_INPUT_NAME Fifine Microphone
    SYSTEM_INPUT_REMARKS SYSTEM_GAMEPAD_AXIS 1 SYSTEM_GAMEPAD_BUTTON 7 SYSTEM_GAMEPAD_FOV 0
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

    Browser Information
    - Name and version of the browser currently in-use: Firefox / 132.0.1
    - Microsoft Edge Version: 130.0.2849.68
    (1)

  2. #2
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,244
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    This is a good point. It appears the "reflection" comes from a fixed location in the zone that was, I assume, pre-recorded. It rotates as you rotate the camera but it still seems to be a fixed location in the zone that it is reflecting.
    (0)