Last edited by Guesswhat; 11-13-2024 at 03:08 AM.
So uhh, Hyosho Ranryu has a noticeable hit delay now...in PvE? Seems like some unintended crossfire.
Last edited by Mecia; 11-13-2024 at 03:32 AM.
The sage version is closer to that of the clap, it's nowhere near the same as drk thankfully. But even if it were, you can much more easily punish a sage diving in.
My meteodrive combo...
My stun into shoving the opponent towards my team...
My excuse to look at six-sided star's animation every 15 secs during gameplay...
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Perhaps the "big changes" planned for 7.2 will deal with this so we spend less time getting yeeted around or completely immobilized.
Miracles can happen
Also, as if it hasn't been mentioned enough, the lackluster netcode/server ticks makes the animation locks even worse. You basically have to plan attacks/defece everywhere from 0.1–1.5 seconds. And it's not consistent. So SE doubling down on even more anim locks makes me dizzy smh.
But, ye, why stay negative? Let's hope 7.2 gets better(not sarcastic, I swear xD)
Yeah I think this is what I was trying to describe when I called the response "mushy." Sure we'll get used to it and find workarounds as we did before. But WAR's LB, which requires being in the thick of things, basically roots you to the spot doing nothing right as you go to non-Guard phase as stuns rain down on you. Maybe I can still pre-Purify but I was having trouble making it work.Miracles can happen
Also, as if it hasn't been mentioned enough, the lackluster netcode/server ticks makes the animation locks even worse. You basically have to plan attacks/defece everywhere from 0.1–1.5 seconds. And it's not consistent. So SE doubling down on even more anim locks makes me dizzy smh.
But, ye, why stay negative? Let's hope 7.2 gets better(not sarcastic, I swear xD)
Yeah I think this is what I was trying to describe when I called the response "mushy." Sure we'll get used to it and find workarounds as we did before. But WAR's LB, which requires being in the thick of things, basically roots you to the spot doing nothing right as you go to non-Guard phase as stuns rain down on you. Maybe I can still pre-Purify but I was having trouble making it work.
So like astro LB. I hate astro LB in frontlines, it screams come kill me.
Yup, feels terrible to be honest, not mentioning how phantom rush damage appears ages after the skill animation concludes, much like so many spells now.... The days of fun yoinking are over it seems. I expected hit detection to feel more responsive too, not more unresponsive...
Exactly this. It's really frustrating.Yup, feels terrible to be honest, not mentioning how phantom rush damage appears ages after the skill animation concludes, much like so many spells now.... The days of fun yoinking are over it seems. I expected hit detection to feel more responsive too, not more unresponsive...
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